Peacock Armchair by Dror for Cappellini — High-Poly Sub-D Felt Structure
High-precision 3D modeling and photorealistic product visualization of the complex Peacock Armchair, originally designed by Dror Benshetrit for Cappellini.
This project was a rigorous exercise in advanced polyhedral topology, fabric thickness coordination, and manual edge-loop distribution. Rendered completely "raw" with zero post-production or 2D manipulation.
* Technical Features: 100% Subdivision Surface topology (quads-only mesh). The main challenge was rebuilding the looped armrest folds to embed physical metal rivets/grommets. The geometry was entirely reconstructed to achieve precise coaxial holes, seamless mesh density, and tight cloth-to-cloth contact, completely eliminating intersection artifacts and shading stretching.
* Detailing: Features continuous custom edge-loop control on the contrast-colored trim borders to maintain sharp structural definition under turbosmooth.
* Software: 3ds Max 2026 | Corona Renderer 14 (Pure Framebuffer Output)