BCI2000 SMR + Unity3D integration


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I am fairly new to BCI2000, but want to use it for my research. At the moment I have a game in Unity which I would like to control with motor imagery using BioSemi Active 2. Moreover, I would like Unity3D to send event triggers (start of game, showing of certain scenes, etc.) for BCI2000 to save in my files.
I have taken the introductory tour and the Mu rhythm tutorial, but I am not sure what to change in order to launch my game instead of Cursor Task, for example. What are the steps to establish a connection between BCI2000 and an external application? There is a lot of information available on the wiki, but I am having a hard time filtering what's important. Hope here I can get a little clarification on the matter.

Any help will be apprecited.

I didn't find the right solution from the Internet.

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Thank you.