Гость 15 фев 2003 #1 Don't worry, I'll give you a few tutorials... Muahahaha!.. ---------------------------------------- >> MODELING << http://www.3dm-mc.com/tutorials/car/ [Making a concept car. This tutorial is for a bit advanced.] http://www.3dm-mc.com/tutorials/dmf/ [a very good tutorial abot making, texturing and lighting a missile.] http://www.ludd.luth.se/~strat/tutorials.html [A serie about Mesh-modeling.] http://www.trinisica.com/sub_learn_tutorial.asp?lv=3&mode=2&show=virtual-studio [A tutorial for early beginners.] http://www.trinisica.com/sub_learn_tutorial.asp?lv=3&mode=2&show=polymodeling [another poly modeling tutorial.] http://www.3dtotal.com/ffa/tutorials/max/viking/main2.asp [Good for inspiration and gives some ideas.] http://www.3dtotal.com/ffa/tutorials/max/robot%20tut/owntut1.asp [A tutorial for total begginers. Useful for those who have just started.] http://www.3dtotal.com/team/Tutorials/colin-barnette/part1.asp [This one's for total begginers too...] http://www.cgm3d.com/tutorials/teeth/teeth.php [making human teeth. Usefull.] http://www.cgm3d.com/oceantutorial.php [an ocean scene.] http://www.phong.com/tutorials/3dmax/text/ [a short tutorial about making text look good.] http://www.voidix.com/glasscrystal.html [A glass crystal effect.] http://www.geocities.com/ribok7/multiloft.html [Here's something about multi-lofting.] http://www.computerarts.co.uk/tutorials/type/stage2.asp?id=30328&stage=2&page=0 [Some practice in organic modeling.] http://www.studiowhiz.com/_tutorials/maps/60/index.php?id=60 [fractals or shards... Very good abstract visualisation.] http://www.3dworldmag.com/tutorials/eggcell/ [Eggcell tutorial... What weird look.] http://www.raz.ro/tutorials/heart/heart.htm [making a neclace with two hearts.] http://gamedesign.4players.de:1026/LS/Tub/Others/Tut2/ReflectionE.htm [a nice tutorial about making bullets. For begginers.] http://www.comet-cartoons.com/toons/3ddocs/eyerigging/ [making an animatable cartoony eye setup.] http://www.suurland.com/tut_ball/tutorial_football.htm [making a soccer ball... Simple?.. Not actually.] http://www.3dluvr.com/content/artz/feature/feature27.php ["One buggy day". Not a tutorial for begginers. But damn good for a reference on how to do projects.] http://www.the3dstudio.com/tutorials.asp?id=37 [lofting a spoon... Not so stupid idea.] http://www.voidix.com/coolabstract.html [doing abstracts.] http://members.aol.com/ozoneprod/anim/tutorial/logotut.htm [logo animations. I hate them, but it's a good way to earn money.] http://www.cgm3d.com/tutorials/boxm1/boxm1.php http://www.cgm3d.com/tutorials/boxm2/boxm2.php [a two-part box modeling tutorial.] http://www.3dtotal.com/ffa/tutorials/max/joanofarc/joanmenu.asp [Hehe... I hate the comp, but the tutorial isn't a bad one.] http://www.3dtotal.com/team/Tutorials/IGI_tut/IGI_tut.asp [From 3Dtotal aswell, but I haven't seen it anywhere else.] http://www.3dtotal.com/ffa/tutorials/max/geoff/main.asp [Darn! Another one... I guess I'll copy all tutorials from 3d total =D ] http://www.3dtotal.com/ffa/tutorials/max/sadmike/sadmike.asp [Another one... Sorry, but it appears that Tom has only the best tuts.] http://www.3dtotal.com/ffa/tutorials/max/head_tutorial/head.asp [You just have to forgive me...] http://www.3dm-mc.com/tutorials/bolt/ [A bolt and a nut...] http://www.webreference.com/3d/lesson72/ [NURBS modeling.] http://www.comet-cartoons.com/toons/3ddocs/hair/index.html [a tutorial for making hair. Not the greatest, but it gives the basic idea.] http://perso.wanadoo.fr/3d/tutorials/lespaul/lp.htm [a bumpy guitar...] http://www.3dluvr.com/content/artz/3dsmax/plg/sthead.php [Surface-modeling a head.] http://www.digitalproducer.com/pages/alokjain.htm [A VERY interesting way of modeling a face.] http://www.3dcafe.com/asp/tutorials/max/modelaudi/modelaudi.asp [Patch-modeling a car.] http://www.neilblevins.com/cg_education/tentacles_and_chains/tentacles_and_chains.htm [some more uses of the PathDefor modifier.] http://www.3dluvr.com/content/artz/3dsmax/std/bmwz3.php [Modeling another car.] http://www.3dluvr.com/content/artz/3dsmax/std/auditt.php [and another one.] http://www.terra.es/personal2/palmiro/tut_chair.htm [Modeling a chair.] http://www.digitalproducer.com/pages/old_house.htm [A full scene in an old house... The atmosphere, fogs, lighting, texturing.] http://www.dlc.fi/~ops/tutorial/clothing/clothing.htm [Making clothes on a character.] http://www.3dcafe.com/asp/tutorials/max/barrel/barrel.asp [modeling a barrel... heh.] http://www.ifrance.com/gregg/Tutorials/tut_eye_gregg/tut_eye_gregg.htm [NURMS modeling.] http://www.3dluvr.com/content/artz/3dsmax/std/nhead.php [NURBS modeling again.] http://www.3dluvr.com/content/artz/3dsmax/std/dni.php [Modeling a marble holder...] http://www.3dcafe.com/asp/tutorials/max/modelhand/modelhand.asp [modeling a hand.] http://www.dlc.fi/~ops/tutorial/human.htm [modeling a full human body, by using box-modeling.] http://solobiking.tripod.com/3d/tut1.html [oh joy! A low-poly "hummer"! 🙂] http://www.3dcafe.com/asp/tutorials/max/valley/valley.asp [Modeling a valley. Like a practice of the displace modifier.] http://perso.wanadoo.fr/3d/tutorials/splines/index.html [How to make Rhino and Max to work togeather... ie. A Rhino and max tutorial.] http://www.quake2.com/modeling/tut_03.html [making a model for Quake II.] http://www.digitalproducer.com/pages/rezin_grass.htm [ok... This is another tutorial about making grass.] http://www.reel3d.freewire.co.uk/toots/beginner/terrain/index.htm [making simple terrains.] http://www.comet-cartoons.com/toons/3ddocs/facialmodeling/modeling.html [another way of making faces by using spline-modeling.] http://www.3dcafe.com/asp/tutorials/max/modelnurbs/modelnurbs.asp [NURBS in MaxR2... Might be usefull for some. Who knows?..] http://www.saunalahti.fi/ops/tutorial/treetut/treetut.htm [making trees without any plug-ins.] http://www.webreference.com/3d/lesson102/ [Something more original.] http://www.3dluvr.com/content/artz/3dsmax/std/polymo1.php [proffessional poly-modeling again.] http://www.3dluvr.com/content/artz/3dsmax/std/eyes1.php [eyes...] http://www.3dluvr.com/content/artz/3dsmax/std/polyhead.php [Another head modeling.] http://www.3dcafe.com/asp/tutorials/max/modeldust/modeldust.asp [Using CrossSection...] http://www.3dcafe.com/asp/tutorials/max/book/book.asp [How to model a book... [It's getting boring.]] http://www.3dluvr.com/content/artz/3dsmax/std/rtmodel1.php [It's called "real time modeling" though I can't imagine why. :-/] http://www.3dtotal.com/ffa/tutorials/max/car_tutorial/car1.asp [that's a cool car. :] Quite interesting modeling too...] http://www.3dtotal.com/team/Tutorials/bones%20tut/Bones%20tut.asp [I'm still trying to apply this one to my dragon...] http://www.3dtotal.com/ffa/tutorials/max/nose_tutorial/nose.asp [lol! The tutorial is good... But what are they modeling?.. lol!] http://www.3dtotal.com/ffa/tutorials/max/mouth_tutorial/mouth.asp [Damn... face features again.] http://www.cglearn.com/tutorials/max3/03_lathe_martini.html [another one for begginers.] http://www.cglearn.com/tutorials/max3/07_boolean.html [booleans.] http://www.cglearn.com/tutorials/max3/02_extrude_logo.html [for begginers.] http://www.cglearn.com/tutorials/max3/04_cloning_and_xform_daisy.html [a few more uses of the XForm modifier.] http://www.saunalahti.fi/ops/tutorial/treetut/treetut.htm [another tutorial for making trees without plug-ins] >> TEXTURING << http://www.neilblevins.com/cg_education/translucency/translucency.htm [A very in-depth tutorial about translucency.] http://www.neilblevins.com/cg_education/metal_and_refs/metal_and_refs.htm [some usefull tips about metal materials.] http://www.neilblevins.com/cg_education/wet_materials/wet_materials.htm [making wet materials...Uhmmm, not making acctually - just an explanation of what makes a material look wet.] http://www.neilblevins.com/cg_education/glass_chrome_pottery/glass_chrome_pottery.htm [Realistic glass, chrome and glazed pottery shaders for brazil.] http://www.neilblevins.com/cg_education/aniso_ref/aniso_ref.htm [Anistropic higlights. A long tutorial for advanced.] http://www.neilblevins.com/cg_education/sparkling_snow/sparkling_snow.htm [How to achieve the sparkling snow effect.] http://www.neilblevins.com/cg_education/complex_mats_falloff/complex_mats_falloff.htm [Some complex organic materials.] http://www.3dluvr.com/content/artz/3dsmax/std/faces.php [Mapping a picture only onto the selected faces.] http://www.neilblevins.com/cg_education/max_metal_shader/max_metal_shader.htm [making a "blin" shader look like "metal"] http://www.neilblevins.com/cg_education/complex_shaders_proc/complex_shaders_proc.htm [making a green tongue by mixing complex maps.] http://www.neilblevins.com/cg_education/map_channels/map_channels.htm [Another good mapping lesson.] http://www.3dgate.com/techniques/000214/000214hussain.html [making skin for characters.] http://www.cleverlikeamonkey.com/showandtell/tutorials/composite.htm [using a composite material.] http://www.nawyecky.com/tuts/tut-me.htm [mixing procedural maps is my favourite way of texturing... =)] http://www.3dm-mc.com/tutorials/can/ [the poor can...] http://www.bergen.org/AAST/Projects/3DSMaxTutorial/mapping_coordinates.html [introduction to mapping coordinates.] http://www.bergen.org/AAST/Projects/3DSMaxTutorial/materials_info.html [material tips for begginers.] http://www.rethinkfx.com/tutorials/texture.htm [realistic texturing... Nice dream-house =D ] http://www.3dcafe.com/asp/tutorials/max/alphamaps/alphamaps.asp [Mapping without using an UVW modifier.] http://hem.passagen.se/kareola/tut/drops/drops.htm [droplets on a surface, as the material.] http://www.3dluvr.com/content/artz/3dsmax/std/magma.php [lava... Cool!.. I meant "hot".] http://perso.wanadoo.fr/3d/tutorials/mapface/mapface.html [head texturing with a photo.] http://www.3dlinks.com/tutorials/max/max_tutorials.cfm?tutorial=apple [a photorealistic [Yeah sure... heh] apple by only usin procedural textures.] http://www.3dcafe.com/asp/tutorials/max/texturing/texturing.asp [texturing landscapes.] http://perso.wanadoo.fr/3d/tutorials/lespaul/sunburst.htm [Sunburst guitar texture.] http://www.3dcafe.com/asp/tutorials/max/glassmaterial/glassmaterial.asp [A good glass material.] http://www.3dcafe.com/asp/tutorials/max/proceduraltextures/proceduraltextures.asp [yay! Procedurals! =P] http://www.planetquake.com/polycount/resources/general/tutorials/NURBS-mapping/Nurbs-mapping.shtml [NURBS mapping.] http://www.3dluvr.com/content/artz/3dsmax/std/multiuvw.php [multiple UVW mapping] http://www.3dluvr.com/content/artz/3dsmax/std/flatwater.php [making flat water.] http://hjem.get2net.dk/Gollum_Graphix/gollum/advtutwatermat.htm [making raytrace water.] http://www.3dluvr.com/content/artz/3dsmax/std/decal.php [decals...] http://www.cglearn.com/tutorials/max3/11_materials_still_life_pt_1.html [the first steps for making materials.] http://www.saunalahti.fi/ops/tutorial/landscape/landscape.htm [Making a simple landscape. Good one.] http://www.cglearn.com/tutorials/max3/12_sub_object_materials_still_life_pt_2.html [using sub-object materials] http://www.cglearn.com/tutorials/max3/13_mapping_coords_still_life_part_3.html [mapping coords.] http://www.3dtotal.com/ffa/tutorials/max/metal_surfaces/lotsmetal.asp [a fast tutorial... But usefull tips about making metals.] http://www.3dtotal.com/ffa/tutorials/photoshop/worn_metal/metal.asp [ughhh... lots of work, but nice results.] >> LIGHTING << http://www.geocities.com/pixelmagic2002/Page1.html [An awesome GI tutorial! Worth checking out even for advanced artists.] http://www.the3dstudio.com/tutorials.asp?id=7 [radiosity tutorial. Essential.] http://www.neilblevins.com/cg_education/projector_lights/projector_lights.htm [Projection maps for making a forest scene.] http://www.nawyecky.com/tuts/tut-gi.htm [Another good GI tutorial.] http://www.3dlight.com/page-lighting.htm [matching lighting in compositing.] http://www.the3dstudio.com/tutorials.asp?id=97 [faking sunlight.] http://www.3dlight.com/page-softlights.htm [This one's very usefull for making realistic lighting.] http://www.the3dstudio.com/tutorials.asp?id=8 [That's one interesting tutrial about using light flters.] http://www.maxhelp.com/content/tutorials/smoky/smoky.htm [some practice with volume lights.] http://maxfreek2.tripod.com/Tutorials/Tut02.htm [my desk lamp's symptom...] http://www.3dcafe.com/asp/tutorials/max/volume/volume.asp [some basic practice with volume lights.] http://www.3dtotal.com/team/Tutorials/Jenns3pt_tut/3ptlighting.asp [I like this one... It makes your characters look much better.] http://interneteye3d.com/Tutorials/2001/oct/3DSCAL/default.asp [the usual way of doing area lights in Max.] http://www.3dtotal.com/ffa/tutorials/max/striplight/striplight.asp [VERY usefull! may be used instead of a softlight, but that's not easy to apply to animatuions.] >> ANIMATION << http://www.maxhelp.com/content/tutorials/hiding/hiding.htm [Hiding objects in an animation... Believe me! That's a puzzle if you don't know how.] http://www.uni-mainz.de/~kochm002/mindtut.html ["Slider Setup". Don't know how it works - didn't try it yet. But it should be something original.] http://www.3dm-mc.com/tutorials/carving/ [woodcarving. A very useful trick.] http://www.angelfire.com/fl5/jcmiller/Acell.htm [A very quik tutorial about acceleratio9n and deceleration.] http://www.3dspline.com/boom-box.htm [Yay! A subwoofer animation! =)] http://www.bergen.org/AAST/Projects/3DSMaxTutorial/pivots.html [Pivot points.] http://max3d.3dluvr.com/tutorials/achain/ [chain animation with Dynamics in Max.] http://taurusfilmprod.hollywood.com/maxbullettrail/Maxbullets.htm [bullet trails.] http://www.maxhelp.com/content/tutorials/fountain/fountain.htm [Making a simple fountain.] http://www.maxhelp.com/content/tutorials/liquid/liquid.htm [liquid moving in a glass... A bit of realism in you animations won't mess them up.] http://interneteye3d.com/Tutorials/2001/August/3DSABPages/default.asp [Animated book pages. Simple tutorial.] http://www.3dm-mc.com/tutorials/auto/ [Animating a realistic car motion in turns.] http://www.3dcafe.com/asp/tutorials/max/expeyes/expeyes.asp [making expressional eyeballs.] http://www.3dcafe.com/asp/tutorials/max/dragonwing/dragonwing.asp [I used it for my dragon.] http://www.cglearn.com/tutorials/max3/01_local_coordinates_teapot.html [usefull for starting animators.] http://www.cglearn.com/tutorials/max3/10_robot.html [Acctually I prefer IK.] http://www.cglearn.com/tutorials/max3/06_function_curves_ball_part_2.html [Using function curves is a bit easier sometimes.] http://interneteye3d.com/Tutorials/2001/June/3DSPDGVine/default.asp [making a vine grow with PathDeform.] http://www.3dcafe.com/asp/tutorials/max/characteranimation/characteranimation.asp [a walk cycle.] http://www.geocities.com/SiliconValley/Lakes/2057/dolphin.html [SpaceWarps have a lot of uses.] http://www.webreference.com/3d/lesson97/ [a few helpfull tips about IK.] http://www.webreference.com/3d/lesson98/ [heh... this guy's chattering about who knows what in all of his tutorials.] http://www.comet-cartoons.com/toons/3ddocs/lipsync/lipsync.html [a lipSync tutorial.] http://www.webreference.com/3d/lesson96/ [a few usefull tips, but the rest isn't that good.] http://www.bergen.org/AAST/Projects/3DSMaxTutorial/keyframing.html [For the animators.] http://www.3dcafe.com/asp/tutorials/max/expeyes/expeyes.asp [usefull.] http://www.3dcafe.com/asp/tutorials/max/anchorfeet/anchorfeet.asp [This one's for CharacterStudio.] http://www.3dcafe.com/asp/tutorials/max/ikblend/ikblend.asp [Another one for CS.] http://www.rethinkfx.com/tutorials/ball.htm [max script isn't that hard as I thought.] http://www.3dcafe.com/asp/tutorials/max/cattrack/cattrack.asp [this one's usefull sometimes.] http://www.3dluvr.com/content/artz/3dsmax/std/advik1.php [I hate Max's bones, but the tut isn't bad.] http://www.3dtotal.com/ffa/tutorials/max/grass/grass1.asp [There's a version of it on 3dluvr too. I luv this tutorial, very useful.] >> RENDERING & EFFECTS << http://www.3dluvr.com/content/artz/3dsmax/std/ltr1.php [lighting, texturing and rendering... All in one.] http://www.nawyecky.com/tuts/tut-glow.htm [adding some specific atmosphere to your rendering with this effect. ] [ Not 3D! ] http://www.3dluvr.com/content/artz/3dsmax/std/sim-dof.php [DOF in Max with the help of PS.] http://www.neilblevins.com/cg_education/water_fire_smoke/water_fire_smoke.htm [Water and smoke effects.] http://www.3dluvr.com/content/artz/3dsmax/std/combustion.php [How to use combustion.] http://www.neilblevins.com/cg_education/greens/greens.htm [Variety in one color...] http://www.neilblevins.com/cg_education/faking_bokeh/faking_bokeh.htm [faking bokeh. Sounds hard...] http://www.neilblevins.com/cg_education/specular_bloom/specular_bloom.htm [specular glow, to add realism.] http://www.3dm-mc.com/tutorials/tornado/ [Making a tornado without any fancy plugins... Hard to understand it, but it's good.] http://www.voidix.com/wireframe.html [How to make a nice wireframe render.] http://www.3dm-mc.com/tutorials/flash/ [electricity...] http://www.3dluvr.com/content/artz/3dsmax/std/fakehlight.php [window shaped highlights on an object. Looks good.] http://maxfreek2.tripod.com/Tutorials/Tut04.htm [Making a galaxy with particle systems.] http://www.3dm-mc.com/tutorials/smoke/ [A smoke from a cigarette... My fav! [I don't smoke... I mean the smoke effect.] http://www.3dluvr.com/content/artz/3dsmax/std/smokin1.php [basic smoke.] http://www.3dm-mc.com/tutorials/hulldamage/ [Hull damage... Boom =] ] http://www.3dm-mc.com/tutorials/steam/ [creating simple steam... Not too realistic, but will do when you don't have any other ideas.] http://www.3dluvr.com/content/artz/3dsmax/std/smokin2.php [a bit more smoke.] http://www.3dm-mc.com/tutorials/explore2/ [A very nice explosion with particles and combustion.] http://www.3dm-mc.com/tutorials/explore/ [An explosion in space.] http://www.3dm-mc.com/tutorials/blast/ [another way of doing nice explosions with combustion and lense effects.] http://www.3dm-mc.com/tutorials/fireball/ [Burn whatever you like with this tutorial.] http://www.maxhelp.com/content/tutorials/campfire/campfire.htm [making a campfire... combustion.] http://www.3dluvr.com/content/artz/3dsmax/std/smokin3.php [Something for advanced.] http://www.3dcafe.com/asp/tutorials/max/underwaterscenes/underwaterscenes.asp [Usefull.] http://www.3dcafe.com/asp/tutorials/max/videopost/videopost.asp [an introduction to videopost.] http://www.ruku.com/glow.html [Glow effect for begginers.] http://www.3dcafe.com/asp/tutorials/max/trails/trails.asp [I'll need lots of this if I'm gonna' make an animation of VAZ in the future.] http://www.3dluvr.com/content/artz/3dsmax/std/splat.php [Splat!!!...] http://www.3dcafe.com/asp/tutorials/max/animatedsky/animatedsky.asp [A quik way of making sky.] http://www.3dcafe.com/asp/tutorials/max/rocketengine/rocketengine.asp [creating rocket engine flames, by using particles systems.] http://www.3dluvr.com/content/artz/3dsmax/std/realwater.php [ok, nice for sea scenes.] http://www.angelfire.com/la/startfromhere/tutorials11.html [making realistic clouds.] http://www.reel3d.freewire.co.uk/toots/advanced/lighter/lighter.htm [easier than I thought] http://www.3dtotal.com/ffa/tutorials/max/cel_shade_tut/cel_shading_tut_main.asp [that stupid cartoonish look... =) ] http://www.3dluvr.com/content/artz/3dsmax/std/cel1c.php http://www.3dluvr.com/content/artz/http://www.3dluvr.com/content/artz/3dsmax/std/cel2c.php [Two tutorials for achieving cell shading.] http://www.3dluvr.com/content/artz/3dsmax/std/asteroid.php [making an asteroid.] http://www.webreference.com/3d/lesson94/ [caustics] http://www.3dcafe.com/asp/tutorials/max/fairydust/fairydust.asp [oh joy! It's sparkling! 🙂] http://www.3dcafe.com/asp/tutorials/max/sparks/sparks.asp [Even more sparkles! 🙂] http://www.3dcafe.com/asp/tutorials/max/groundfog/groundfog.asp [shows how to use fog.] >> COMPOSITING << http://www.3dcafe.com/asp/tutorials/max/cameramatching/cameramatching.asp [Usefull if you want to add 3D to a video.] http://www.3dluvr.com/content/artz/3dsmax/std/givedepth.php [usefull trick] http://www.3dluvr.com/content/artz/3dsmax/std/pyrotechnics.php [boom!] http://www.3dluvr.com/content/artz/3dsmax/std/cammatch.php [Another tutorial about cammera matching.] http://www.rethinkfx.com/tutorials/compmax.htm [A simple, but quite long tutorial.] http://www.3dluvr.com/content/artz/3dsmax/std/advdigcomp.php [advanced compositing.] http://www.3dluvr.com/content/artz/3dsmax/std/moa.php [Lol! Use this tut if you have a photo of your grandmaa and want to blow her up.] >> MISC. << http://www.lightrays.de/html/tutorials/wolken/wolken_tut_eng.htm [Stormy Clouds without plugins - excelent tutorial] http://www.3dgate.com/techniques/2001/010904/0904seeing.html [Every 3D artist has to have that art of seeing... This tutorial is to develop this skill.] http://www.3dluvr.com/siggi/tutorials/expressions/expr.html [MaxScript again. Very usefull if you're doing a car animation.] http://max3d.3dluvr.com/tutorials/slearning/ [the basics of MaxScript.] http://www.3dluvr.com/siggi/tutorials/expressions2/expr_part2.html [The 2nd part of the previous tutorial.] http://www.3dluvr.com/content/artz/3dsmax/std/theclaw.php [using an expression controller.] http://kryten.infaze.com.au/~viper/max/maxtutorial.html [How to set up reference pics in viewports.] http://3dmax.8k.com/tutorials/Tut1/tutorial.html [A usefulll way of speeding-up the viewport updates on slower comps.] http://www.3dgate.com/techniques/2001/010702/0702viz.html [Aligning objects by using tools is faster.] http://www.nawyecky.com/tuts/tut-vvp.htm [Virtual viewport instead of multiple viewport pans and zooms when aligning objects.] http://www.3dgate.com/techniques/2001/010625/0625hajba.html [High pass filter for creating tiling textures.] http://www.3dcafe.com/asp/tutorials/max/modelingtemplates/modelingtemplates.asp [applying backgrounds to viewports and modeling according to them.] http://www.rotten.com/ [oh that's a lot of reference material! :] Like brains and things like that. ] http://www.3dluvr.com/content/artz/3dsmax/mxs/linko2v.php [Too bad it's not possible to link an object to a vertex without using MaxScript.] http://www.bergen.org/AAST/Projects/3DSMaxTutorial/instancing.html [ok... this one's for begginers that don't know what's the difference between an instance, a copy, and a reference.] http://www.3dluvr.com/content/artz/3dsmax/mxs/previewer.php [oh boy... MaxScript again... However it shows how to make a simple player for the scenes.] http://www.3dcafe.com/asp/tutorials/max/expressions/expressions.asp [some kind of an "expression controler". Nope! Haven't heard of it.] >> USING PLUGINS << http://www.neilblevins.com/cg_education/brazil_0_1_3/brazil_0_1_3.htm [skylight with Brazil by Neil Blevins... Damn cool] http://www.neilblevins.com/cg_education/brazil_bumpmaps/brazil_bumpmaps.htm [Antialiasing bumpmaps with Brazil.] http://www.neilblevins.com/cg_education/brazil_0_2_21/brazil_0_2_21.htm [Basic stuff about brazil.] http://www.neilblevins.com/cg_education/brazil_undersampling_0_2_26/brazil_undersampling_0_2_26.htm [Undersampling and optimising your scenes for GI rendering.] http://hem.passagen.se/lexcyber/3dsmax/tut1/tut1.htm [Some kind of water dynamics plug-in... Looks usefull.] http://www.3dcafe.com/asp/tutorials/max/twister/twister.asp [a tutorial about making a twister (tornado) by using PyroCluster plug-in.] http://members.optushome.com.au/ghra/tutorials/tutoriaOne.htm [using a translucency script.] http://members.optushome.com.au/ghra/tutorials/tutoriaThree.htm [An animation with the same translucency script.] http://members.optushome.com.au/ghra/tutorials/tutoriaTwo.htm [Progressive morphing with as few morphing plugins.] http://www.3dluvr.com/content/artz/3dsmax/plg/rfpour.php [Using the new "RealFlow" plug-in for Max.] http://www.3dv.com/support/pyro/pyrot.html [Using some kind of a 2D texture set, called "PYROMANIA!".] http://www.3dtotal.com/team/Tutorials/stephen%20reb%20hdri%20tut/stephen%20reb%20hdri%20tut.asp [Using a fancy renderer acctually. Maybe usefull, but not for me.] http://www.3dluvr.com/content/artz/3dsmax/plg/abcgexpl.php [An afterbur tutorial... Interesting. They're making an explosion] http://www.3dluvr.com/content/artz/3dsmax/plg/abqclouds.php [...some clouds...] http://www.3dluvr.com/content/artz/3dsmax/plg/abintro.php [...and some basic stuff.] http://www.3dcafe.com/asp/tutorials/max/clothreyes/clothreyes.asp [Some basic stuff about clothReyes.] http://www.3dtotal.com/team/Tutorials/stephen_reb_hdri2/finalrender.htm [useful for those, who have the renderer.] http://perso.wanadoo.fr/3d/tutorials/lightn/lightn.html [making lightning.] ------------------------------------ Btw, I'd suggest taking even professional tutorials. Most of them are well-written so you shouldn't have much troubles. And when you do one - you already know a trick that other newbies don't. Have fun!.. ------------------------------------ Also there's more here: http://www.s21net.com/meshtools/docu.html [2 excellent polygon model movies + explanation about poligons.] http://cube.phlatt.net/home/spiraloid/ [polygon + movies on poly.] http://www.3dcafe.com/asp/tut3ds.asp [collection on tutorials.] http://www.cgm3d.com/tutorials/boxm1/boxm1.php http://www.zoomorphix.com.au/tutorials/start.html http://www.3dcafe.com/asp/tutorials...delingalien.asp http://www.digitalgamedeveloper.com...3DMaxLizard.htm http://www.3dtotal.com/ffa/tutorial...d/polyhead1.asp http://nickyguides.digital-digest.com/audio-synch.htm [to slowdown videos!] http://www.scriptspot.com/start.htm [scripting tutorials] http://html.viewstream.chime.com/3dsmax/ [very cool video tutorials.] http://www.scifi-meshes.com/tutorials.php http://jozef.3dpixel.org/ [must see this.......it is moview for box and beginners] http://www.raz.ro/tuts.htm [car tutorials] http://www.3dtotal.com/ [tutorial section has very nice tutorials + 3 pages of other tutorials links] http://www.comet-cartoons.com/toons/3ddocs/headpolymodel/ [big and great tutorial on modeling a head] http://www.hash.com/htmlHelp/HTMLHelp/mas00283.htm [airplane modeling] http://www.3rddimensiontutorials.com/Modeling.html [a hellava # number of tutorials] http://www.max3dstuff.com/ http://216.239.35.120/translate_c?hl=en&langpair=fr%7Cen&u=http://mr2k.3dvf.com/tutorials/max/tutorials_joan.htm&prev=/language_tools http://www.huntfor.com/3d/tutorials.htm http://www.webreference.com/3d/lesson114/ http://www.3dluvr.com/ic-art/html/work.html http://3d.sns.hu/tutorial/oktatoavik_max.html [good video tutorials] http://max3dnn.narod.ru/ [books in russian] http://www.geocities.com/nikoladrincic2000/3dsmax.html [good tuts] http://www.computerarts.co.uk/tutorials/type/stage2.asp?id=30328&stage=2&page=0 http://www.trinisica.com/sub_learn_tutorial.asp?lv=3&mode=2&show=virtual-studio http://www.studiowhiz.com/_tutorials/maps/60/index.php?id=60 http://www.3dworldmag.com/tutorials/eggcell/ http://www.3dm-mc.com/rus/tutorials/3dsmax/11.php [how to explode a planet] http://www.3dm-mc.com/rus/tutorials/3dsmax/10.php [create cloudes] http://www.3dm-mc.com/rus/tutorials/3dsmax/09.php [create realistic compact disc] http://www.3dm-mc.com/rus/tutorials/3dsmax/08.php [create underwater world] http://www.3dm-mc.com/rus/tutorials/3dsmax/07.php [create a sword by box modeling] http://www.3dm-mc.com/rus/tutorials/3dsmax/06.php [work with primitives in 3dsmax tutrial] http://www.3dm-mc.com/rus/tutorials/3dsmax/05.php [create water surface] http://www.3dm-mc.com/rus/tutorials/3dsmax/04.php [create realistic explosion] http://www.3dm-mc.com/rus/tutorials/3dsmax/03.php [create texture for your landscape] http://www.3dm-mc.com/rus/tutorials/3dsmax/02.php [create landscape] http://www.3dm-mc.com/rus/tutorials/3dsmax/01.php [create a book] http://deep.sitenest.net/rus/tutorials/bolt/ [create bolt and nut] http://www.3dworldmag.com/tutorials/eggcell/ [Egg Cell Tutorial for 3d studio max 4] http://www.vocanson.com/ [1200 best textures and more of other stuff] http://www.3dcenter.ru/download/Video_Tutorials/index.shtml [amassed tutorials for 3dsmax in russian and english] http://www.3dcafe.com/asp/tut3ds.asp [simple tutorials for 3dsmax] http://www.3dluvr.com/machette/ [some 3dsmax plugins tutorials] http://www.3rddimensiontutorials.com/ [371 Max & Max Plugin Tutorials] http://mr2k.3dvf.com/archives/archive_01.htm [bunch of excelent tutorials in french] http://www.render.ru/tutor/max/61/ [making a speaker with music in 3dsmax] http://bool3d.narod.ru/ [10 good tutorials for 3dsmax in russian] http://www.cgtechniques.com/%7Epub/hdri/ [collection of HDRI images] http://www.deathfall.com/ [one of the very resourceful sites] http://doscremboos.narod.ru/Site.htm [various 3d modeling tutorials] http://www.maxforum.hop.ru/cgi-bin/yabb/YaBB.pl?board=3dsmax;action=display;num=1023548626 [how to create a car with splines by lucky3d in russian] http://joycg.com/joyboard/joyboard.php?id=joynews3 [amassed various 3d modeling tutorials] http://matenax3d.newmail.ru/tutorial2.html [practicum of 3d graphics and animation in russian] http://www.s21net.com/meshtools/docu.html [meshtools for 3dsmax - brief documentation] http://www.render.ru/tutor/max/ [3dsmax tutorials in russian] http://www.techanim.com/DisplayProductList.asp?CategoryID=18 [various training videos to buy] http://www.cgm3d.com/tutorials/boxm1/boxm1.php [box modeling for 3dsmax again] http://cube.phlatt.net/home/spiraloid/tutorial/index.html [charcter modeling tutorial] http://www.zoomorphix.com.au/tutorials/purpleAlien/start.html [very simple character modeling tutorial] http://dlight.ru/master/max/ [master-class tutorials in russian] http://www.uemedia.com/ [excelent source for 3d enthusiasts] http://www.3dm-mc.com/rus/files/ [ready to download] http://sv2.3dbuzz.com/index_sv.php [best video tutorials on the market and it's free] http://conitec.net/a4info.htm [3D GameStudio site] http://russian.3dfly.com/Lessons/Max/les1_0.php [hair tutorial for 3dsmax] http://www.textures3d.com/go.html [very good textures for you] http://www.3dup.com/ [everything you need for 3ds maxers] http://azone.hop.ru/ [source for 3d modeler again] http://www.creatstudio.com/ [russians rule - the best russian company by this date] http://www.darc.ru/ [excelent up-to-date 3d info for russia] http://www.electricimage.com/ [the makers of Universe 5] http://www.eonreality.com/raptor/ [EON Raptor Web Studio is the ultimate plug-in for Discreet 3ds max] http://www.litehaus2net.info/tutorial.html [lots of variuos tutorials for anything] http://www.navnetwork.net/ [your download portal #1] http://toplist.at/nemesistnt [small portal of downloads, but g-o-o-d] http://www.okino.com/ [Industry Leaders in 3D Photo-Realistic Rendering - hmmm?] http://rda.3dfly.com/text.php [lots of tutorials for almost every 3d package] http://www.renderosity.com/tutorial.ez?Form.sess_id=13847299&Form.sess_key=1033347222 [that is one of the bigest safes of tutorials] http://www2.rhino3d.com/resources/ [rhyno3d plugins site] http://www.shockunion.com/res/index.asp [get down dirty with orientals - variuos downloads at the tips of your hands] http://www.poser.kiev.ua [all about poser tutorials in russian] http://64.226.87.40/Tutorials/Tutsidebar.htm [3dsmax tutorials] http://www.righthemisphere.com/support/tutorials/index.htm [tutorials for Deep Paint 3d, Deep UV, Deep Exploration, Raygun 3, Viewpoint]
Гость
----------------------------------------
>> MODELING <<
http://www.3dm-mc.com/tutorials/car/
[Making a concept car. This tutorial is for a bit advanced.]
http://www.3dm-mc.com/tutorials/dmf/
[a very good tutorial abot making, texturing and lighting a missile.]
http://www.ludd.luth.se/~strat/tutorials.html
[A serie about Mesh-modeling.]
http://www.trinisica.com/sub_learn_tutorial.asp?lv=3&mode=2&show=virtual-studio
[A tutorial for early beginners.]
http://www.trinisica.com/sub_learn_tutorial.asp?lv=3&mode=2&show=polymodeling
[another poly modeling tutorial.]
http://www.3dtotal.com/ffa/tutorials/max/viking/main2.asp
[Good for inspiration and gives some ideas.]
http://www.3dtotal.com/ffa/tutorials/max/robot%20tut/owntut1.asp
[A tutorial for total begginers. Useful for those who have just started.]
http://www.3dtotal.com/team/Tutorials/colin-barnette/part1.asp
[This one's for total begginers too...]
http://www.cgm3d.com/tutorials/teeth/teeth.php
[making human teeth. Usefull.]
http://www.cgm3d.com/oceantutorial.php
[an ocean scene.]
http://www.phong.com/tutorials/3dmax/text/
[a short tutorial about making text look good.]
http://www.voidix.com/glasscrystal.html
[A glass crystal effect.]
http://www.geocities.com/ribok7/multiloft.html
[Here's something about multi-lofting.]
http://www.computerarts.co.uk/tutorials/type/stage2.asp?id=30328&stage=2&page=0
[Some practice in organic modeling.]
http://www.studiowhiz.com/_tutorials/maps/60/index.php?id=60
[fractals or shards... Very good abstract visualisation.]
http://www.3dworldmag.com/tutorials/eggcell/
[Eggcell tutorial... What weird look.]
http://www.raz.ro/tutorials/heart/heart.htm
[making a neclace with two hearts.]
http://gamedesign.4players.de:1026/LS/Tub/Others/Tut2/ReflectionE.htm
[a nice tutorial about making bullets. For begginers.]
http://www.comet-cartoons.com/toons/3ddocs/eyerigging/
[making an animatable cartoony eye setup.]
http://www.suurland.com/tut_ball/tutorial_football.htm
[making a soccer ball... Simple?.. Not actually.]
http://www.3dluvr.com/content/artz/feature/feature27.php
["One buggy day". Not a tutorial for begginers. But damn good for a reference on how to do projects.]
http://www.the3dstudio.com/tutorials.asp?id=37
[lofting a spoon... Not so stupid idea.]
http://www.voidix.com/coolabstract.html
[doing abstracts.]
http://members.aol.com/ozoneprod/anim/tutorial/logotut.htm
[logo animations. I hate them, but it's a good way to earn money.]
http://www.cgm3d.com/tutorials/boxm1/boxm1.php
http://www.cgm3d.com/tutorials/boxm2/boxm2.php
[a two-part box modeling tutorial.]
http://www.3dtotal.com/ffa/tutorials/max/joanofarc/joanmenu.asp
[Hehe... I hate the comp, but the tutorial isn't a bad one.]
http://www.3dtotal.com/team/Tutorials/IGI_tut/IGI_tut.asp
[From 3Dtotal aswell, but I haven't seen it anywhere else.]
http://www.3dtotal.com/ffa/tutorials/max/geoff/main.asp
[Darn! Another one... I guess I'll copy all tutorials from 3d total =D ]
http://www.3dtotal.com/ffa/tutorials/max/sadmike/sadmike.asp
[Another one... Sorry, but it appears that Tom has only the best tuts.]
http://www.3dtotal.com/ffa/tutorials/max/head_tutorial/head.asp
[You just have to forgive me...]
http://www.3dm-mc.com/tutorials/bolt/
[A bolt and a nut...]
http://www.webreference.com/3d/lesson72/
[NURBS modeling.]
http://www.comet-cartoons.com/toons/3ddocs/hair/index.html
[a tutorial for making hair. Not the greatest, but it gives the basic idea.]
http://perso.wanadoo.fr/3d/tutorials/lespaul/lp.htm
[a bumpy guitar...]
http://www.3dluvr.com/content/artz/3dsmax/plg/sthead.php
[Surface-modeling a head.]
http://www.digitalproducer.com/pages/alokjain.htm
[A VERY interesting way of modeling a face.]
http://www.3dcafe.com/asp/tutorials/max/modelaudi/modelaudi.asp
[Patch-modeling a car.]
http://www.neilblevins.com/cg_education/tentacles_and_chains/tentacles_and_chains.htm
[some more uses of the PathDefor modifier.]
http://www.3dluvr.com/content/artz/3dsmax/std/bmwz3.php
[Modeling another car.]
http://www.3dluvr.com/content/artz/3dsmax/std/auditt.php
[and another one.]
http://www.terra.es/personal2/palmiro/tut_chair.htm
[Modeling a chair.]
http://www.digitalproducer.com/pages/old_house.htm
[A full scene in an old house... The atmosphere, fogs, lighting, texturing.]
http://www.dlc.fi/~ops/tutorial/clothing/clothing.htm
[Making clothes on a character.]
http://www.3dcafe.com/asp/tutorials/max/barrel/barrel.asp
[modeling a barrel... heh.]
http://www.ifrance.com/gregg/Tutorials/tut_eye_gregg/tut_eye_gregg.htm
[NURMS modeling.]
http://www.3dluvr.com/content/artz/3dsmax/std/nhead.php
[NURBS modeling again.]
http://www.3dluvr.com/content/artz/3dsmax/std/dni.php
[Modeling a marble holder...]
http://www.3dcafe.com/asp/tutorials/max/modelhand/modelhand.asp
[modeling a hand.]
http://www.dlc.fi/~ops/tutorial/human.htm
[modeling a full human body, by using box-modeling.]
http://solobiking.tripod.com/3d/tut1.html
[oh joy! A low-poly "hummer"! 🙂]
http://www.3dcafe.com/asp/tutorials/max/valley/valley.asp
[Modeling a valley. Like a practice of the displace modifier.]
http://perso.wanadoo.fr/3d/tutorials/splines/index.html
[How to make Rhino and Max to work togeather... ie. A Rhino and max tutorial.]
http://www.quake2.com/modeling/tut_03.html
[making a model for Quake II.]
http://www.digitalproducer.com/pages/rezin_grass.htm
[ok... This is another tutorial about making grass.]
http://www.reel3d.freewire.co.uk/toots/beginner/terrain/index.htm
[making simple terrains.]
http://www.comet-cartoons.com/toons/3ddocs/facialmodeling/modeling.html
[another way of making faces by using spline-modeling.]
http://www.3dcafe.com/asp/tutorials/max/modelnurbs/modelnurbs.asp
[NURBS in MaxR2... Might be usefull for some. Who knows?..]
http://www.saunalahti.fi/ops/tutorial/treetut/treetut.htm
[making trees without any plug-ins.]
http://www.webreference.com/3d/lesson102/
[Something more original.]
http://www.3dluvr.com/content/artz/3dsmax/std/polymo1.php
[proffessional poly-modeling again.]
http://www.3dluvr.com/content/artz/3dsmax/std/eyes1.php
[eyes...]
http://www.3dluvr.com/content/artz/3dsmax/std/polyhead.php
[Another head modeling.]
http://www.3dcafe.com/asp/tutorials/max/modeldust/modeldust.asp
[Using CrossSection...]
http://www.3dcafe.com/asp/tutorials/max/book/book.asp
[How to model a book... [It's getting boring.]]
http://www.3dluvr.com/content/artz/3dsmax/std/rtmodel1.php
[It's called "real time modeling" though I can't imagine why. :-/]
http://www.3dtotal.com/ffa/tutorials/max/car_tutorial/car1.asp
[that's a cool car. :] Quite interesting modeling too...]
http://www.3dtotal.com/team/Tutorials/bones%20tut/Bones%20tut.asp
[I'm still trying to apply this one to my dragon...]
http://www.3dtotal.com/ffa/tutorials/max/nose_tutorial/nose.asp
[lol! The tutorial is good... But what are they modeling?.. lol!]
http://www.3dtotal.com/ffa/tutorials/max/mouth_tutorial/mouth.asp
[Damn... face features again.]
http://www.cglearn.com/tutorials/max3/03_lathe_martini.html
[another one for begginers.]
http://www.cglearn.com/tutorials/max3/07_boolean.html
[booleans.]
http://www.cglearn.com/tutorials/max3/02_extrude_logo.html
[for begginers.]
http://www.cglearn.com/tutorials/max3/04_cloning_and_xform_daisy.html
[a few more uses of the XForm modifier.]
http://www.saunalahti.fi/ops/tutorial/treetut/treetut.htm
[another tutorial for making trees without plug-ins]
>> TEXTURING <<
http://www.neilblevins.com/cg_education/translucency/translucency.htm
[A very in-depth tutorial about translucency.]
http://www.neilblevins.com/cg_education/metal_and_refs/metal_and_refs.htm
[some usefull tips about metal materials.]
http://www.neilblevins.com/cg_education/wet_materials/wet_materials.htm
[making wet materials...Uhmmm, not making acctually - just an explanation of what makes a material look wet.]
http://www.neilblevins.com/cg_education/glass_chrome_pottery/glass_chrome_pottery.htm
[Realistic glass, chrome and glazed pottery shaders for brazil.]
http://www.neilblevins.com/cg_education/aniso_ref/aniso_ref.htm
[Anistropic higlights. A long tutorial for advanced.]
http://www.neilblevins.com/cg_education/sparkling_snow/sparkling_snow.htm
[How to achieve the sparkling snow effect.]
http://www.neilblevins.com/cg_education/complex_mats_falloff/complex_mats_falloff.htm
[Some complex organic materials.]
http://www.3dluvr.com/content/artz/3dsmax/std/faces.php
[Mapping a picture only onto the selected faces.]
http://www.neilblevins.com/cg_education/max_metal_shader/max_metal_shader.htm
[making a "blin" shader look like "metal"]
http://www.neilblevins.com/cg_education/complex_shaders_proc/complex_shaders_proc.htm
[making a green tongue by mixing complex maps.]
http://www.neilblevins.com/cg_education/map_channels/map_channels.htm
[Another good mapping lesson.]
http://www.3dgate.com/techniques/000214/000214hussain.html
[making skin for characters.]
http://www.cleverlikeamonkey.com/showandtell/tutorials/composite.htm
[using a composite material.]
http://www.nawyecky.com/tuts/tut-me.htm
[mixing procedural maps is my favourite way of texturing... =)]
http://www.3dm-mc.com/tutorials/can/
[the poor can...]
http://www.bergen.org/AAST/Projects/3DSMaxTutorial/mapping_coordinates.html
[introduction to mapping coordinates.]
http://www.bergen.org/AAST/Projects/3DSMaxTutorial/materials_info.html
[material tips for begginers.]
http://www.rethinkfx.com/tutorials/texture.htm
[realistic texturing... Nice dream-house =D ]
http://www.3dcafe.com/asp/tutorials/max/alphamaps/alphamaps.asp
[Mapping without using an UVW modifier.]
http://hem.passagen.se/kareola/tut/drops/drops.htm
[droplets on a surface, as the material.]
http://www.3dluvr.com/content/artz/3dsmax/std/magma.php
[lava... Cool!.. I meant "hot".]
http://perso.wanadoo.fr/3d/tutorials/mapface/mapface.html
[head texturing with a photo.]
http://www.3dlinks.com/tutorials/max/max_tutorials.cfm?tutorial=apple
[a photorealistic [Yeah sure... heh] apple by only usin procedural textures.]
http://www.3dcafe.com/asp/tutorials/max/texturing/texturing.asp
[texturing landscapes.]
http://perso.wanadoo.fr/3d/tutorials/lespaul/sunburst.htm
[Sunburst guitar texture.]
http://www.3dcafe.com/asp/tutorials/max/glassmaterial/glassmaterial.asp
[A good glass material.]
http://www.3dcafe.com/asp/tutorials/max/proceduraltextures/proceduraltextures.asp
[yay! Procedurals! =P]
http://www.planetquake.com/polycount/resources/general/tutorials/NURBS-mapping/Nurbs-mapping.shtml
[NURBS mapping.]
http://www.3dluvr.com/content/artz/3dsmax/std/multiuvw.php
[multiple UVW mapping]
http://www.3dluvr.com/content/artz/3dsmax/std/flatwater.php
[making flat water.]
http://hjem.get2net.dk/Gollum_Graphix/gollum/advtutwatermat.htm
[making raytrace water.]
http://www.3dluvr.com/content/artz/3dsmax/std/decal.php
[decals...]
http://www.cglearn.com/tutorials/max3/11_materials_still_life_pt_1.html
[the first steps for making materials.]
http://www.saunalahti.fi/ops/tutorial/landscape/landscape.htm
[Making a simple landscape. Good one.]
http://www.cglearn.com/tutorials/max3/12_sub_object_materials_still_life_pt_2.html
[using sub-object materials]
http://www.cglearn.com/tutorials/max3/13_mapping_coords_still_life_part_3.html
[mapping coords.]
http://www.3dtotal.com/ffa/tutorials/max/metal_surfaces/lotsmetal.asp
[a fast tutorial... But usefull tips about making metals.]
http://www.3dtotal.com/ffa/tutorials/photoshop/worn_metal/metal.asp
[ughhh... lots of work, but nice results.]
>> LIGHTING <<
http://www.geocities.com/pixelmagic2002/Page1.html
[An awesome GI tutorial! Worth checking out even for advanced artists.]
http://www.the3dstudio.com/tutorials.asp?id=7
[radiosity tutorial. Essential.]
http://www.neilblevins.com/cg_education/projector_lights/projector_lights.htm
[Projection maps for making a forest scene.]
http://www.nawyecky.com/tuts/tut-gi.htm
[Another good GI tutorial.]
http://www.3dlight.com/page-lighting.htm
[matching lighting in compositing.]
http://www.the3dstudio.com/tutorials.asp?id=97
[faking sunlight.]
http://www.3dlight.com/page-softlights.htm
[This one's very usefull for making realistic lighting.]
http://www.the3dstudio.com/tutorials.asp?id=8
[That's one interesting tutrial about using light flters.]
http://www.maxhelp.com/content/tutorials/smoky/smoky.htm
[some practice with volume lights.]
http://maxfreek2.tripod.com/Tutorials/Tut02.htm
[my desk lamp's symptom...]
http://www.3dcafe.com/asp/tutorials/max/volume/volume.asp
[some basic practice with volume lights.]
http://www.3dtotal.com/team/Tutorials/Jenns3pt_tut/3ptlighting.asp
[I like this one... It makes your characters look much better.]
http://interneteye3d.com/Tutorials/2001/oct/3DSCAL/default.asp
[the usual way of doing area lights in Max.]
http://www.3dtotal.com/ffa/tutorials/max/striplight/striplight.asp
[VERY usefull! may be used instead of a softlight, but that's not easy to apply to animatuions.]
>> ANIMATION <<
http://www.maxhelp.com/content/tutorials/hiding/hiding.htm
[Hiding objects in an animation... Believe me! That's a puzzle if you don't know how.]
http://www.uni-mainz.de/~kochm002/mindtut.html
["Slider Setup". Don't know how it works - didn't try it yet. But it should be something original.]
http://www.3dm-mc.com/tutorials/carving/
[woodcarving. A very useful trick.]
http://www.angelfire.com/fl5/jcmiller/Acell.htm
[A very quik tutorial about acceleratio9n and deceleration.]
http://www.3dspline.com/boom-box.htm
[Yay! A subwoofer animation! =)]
http://www.bergen.org/AAST/Projects/3DSMaxTutorial/pivots.html
[Pivot points.]
http://max3d.3dluvr.com/tutorials/achain/
[chain animation with Dynamics in Max.]
http://taurusfilmprod.hollywood.com/maxbullettrail/Maxbullets.htm
[bullet trails.]
http://www.maxhelp.com/content/tutorials/fountain/fountain.htm
[Making a simple fountain.]
http://www.maxhelp.com/content/tutorials/liquid/liquid.htm
[liquid moving in a glass... A bit of realism in you animations won't mess them up.]
http://interneteye3d.com/Tutorials/2001/August/3DSABPages/default.asp
[Animated book pages. Simple tutorial.]
http://www.3dm-mc.com/tutorials/auto/
[Animating a realistic car motion in turns.]
http://www.3dcafe.com/asp/tutorials/max/expeyes/expeyes.asp
[making expressional eyeballs.]
http://www.3dcafe.com/asp/tutorials/max/dragonwing/dragonwing.asp
[I used it for my dragon.]
http://www.cglearn.com/tutorials/max3/01_local_coordinates_teapot.html
[usefull for starting animators.]
http://www.cglearn.com/tutorials/max3/10_robot.html
[Acctually I prefer IK.]
http://www.cglearn.com/tutorials/max3/06_function_curves_ball_part_2.html
[Using function curves is a bit easier sometimes.]
http://interneteye3d.com/Tutorials/2001/June/3DSPDGVine/default.asp
[making a vine grow with PathDeform.]
http://www.3dcafe.com/asp/tutorials/max/characteranimation/characteranimation.asp
[a walk cycle.]
http://www.geocities.com/SiliconValley/Lakes/2057/dolphin.html
[SpaceWarps have a lot of uses.]
http://www.webreference.com/3d/lesson97/
[a few helpfull tips about IK.]
http://www.webreference.com/3d/lesson98/
[heh... this guy's chattering about who knows what in all of his tutorials.]
http://www.comet-cartoons.com/toons/3ddocs/lipsync/lipsync.html
[a lipSync tutorial.]
http://www.webreference.com/3d/lesson96/
[a few usefull tips, but the rest isn't that good.]
http://www.bergen.org/AAST/Projects/3DSMaxTutorial/keyframing.html
[For the animators.]
http://www.3dcafe.com/asp/tutorials/max/expeyes/expeyes.asp
[usefull.]
http://www.3dcafe.com/asp/tutorials/max/anchorfeet/anchorfeet.asp
[This one's for CharacterStudio.]
http://www.3dcafe.com/asp/tutorials/max/ikblend/ikblend.asp
[Another one for CS.]
http://www.rethinkfx.com/tutorials/ball.htm
[max script isn't that hard as I thought.]
http://www.3dcafe.com/asp/tutorials/max/cattrack/cattrack.asp
[this one's usefull sometimes.]
http://www.3dluvr.com/content/artz/3dsmax/std/advik1.php
[I hate Max's bones, but the tut isn't bad.]
http://www.3dtotal.com/ffa/tutorials/max/grass/grass1.asp
[There's a version of it on 3dluvr too. I luv this tutorial, very useful.]
>> RENDERING & EFFECTS <<
http://www.3dluvr.com/content/artz/3dsmax/std/ltr1.php
[lighting, texturing and rendering... All in one.]
http://www.nawyecky.com/tuts/tut-glow.htm
[adding some specific atmosphere to your rendering with this effect. ] [ Not 3D! ]
http://www.3dluvr.com/content/artz/3dsmax/std/sim-dof.php
[DOF in Max with the help of PS.]
http://www.neilblevins.com/cg_education/water_fire_smoke/water_fire_smoke.htm
[Water and smoke effects.]
http://www.3dluvr.com/content/artz/3dsmax/std/combustion.php
[How to use combustion.]
http://www.neilblevins.com/cg_education/greens/greens.htm
[Variety in one color...]
http://www.neilblevins.com/cg_education/faking_bokeh/faking_bokeh.htm
[faking bokeh. Sounds hard...]
http://www.neilblevins.com/cg_education/specular_bloom/specular_bloom.htm
[specular glow, to add realism.]
http://www.3dm-mc.com/tutorials/tornado/
[Making a tornado without any fancy plugins... Hard to understand it, but it's good.]
http://www.voidix.com/wireframe.html
[How to make a nice wireframe render.]
http://www.3dm-mc.com/tutorials/flash/
[electricity...]
http://www.3dluvr.com/content/artz/3dsmax/std/fakehlight.php
[window shaped highlights on an object. Looks good.]
http://maxfreek2.tripod.com/Tutorials/Tut04.htm
[Making a galaxy with particle systems.]
http://www.3dm-mc.com/tutorials/smoke/
[A smoke from a cigarette... My fav! [I don't smoke... I mean the smoke effect.]
http://www.3dluvr.com/content/artz/3dsmax/std/smokin1.php
[basic smoke.]
http://www.3dm-mc.com/tutorials/hulldamage/
[Hull damage... Boom =] ]
http://www.3dm-mc.com/tutorials/steam/
[creating simple steam... Not too realistic, but will do when you don't have any other ideas.]
http://www.3dluvr.com/content/artz/3dsmax/std/smokin2.php
[a bit more smoke.]
http://www.3dm-mc.com/tutorials/explore2/
[A very nice explosion with particles and combustion.]
http://www.3dm-mc.com/tutorials/explore/
[An explosion in space.]
http://www.3dm-mc.com/tutorials/blast/
[another way of doing nice explosions with combustion and lense effects.]
http://www.3dm-mc.com/tutorials/fireball/
[Burn whatever you like with this tutorial.]
http://www.maxhelp.com/content/tutorials/campfire/campfire.htm
[making a campfire... combustion.]
http://www.3dluvr.com/content/artz/3dsmax/std/smokin3.php
[Something for advanced.]
http://www.3dcafe.com/asp/tutorials/max/underwaterscenes/underwaterscenes.asp
[Usefull.]
http://www.3dcafe.com/asp/tutorials/max/videopost/videopost.asp
[an introduction to videopost.]
http://www.ruku.com/glow.html
[Glow effect for begginers.]
http://www.3dcafe.com/asp/tutorials/max/trails/trails.asp
[I'll need lots of this if I'm gonna' make an animation of VAZ in the future.]
http://www.3dluvr.com/content/artz/3dsmax/std/splat.php
[Splat!!!...]
http://www.3dcafe.com/asp/tutorials/max/animatedsky/animatedsky.asp
[A quik way of making sky.]
http://www.3dcafe.com/asp/tutorials/max/rocketengine/rocketengine.asp
[creating rocket engine flames, by using particles systems.]
http://www.3dluvr.com/content/artz/3dsmax/std/realwater.php
[ok, nice for sea scenes.]
http://www.angelfire.com/la/startfromhere/tutorials11.html
[making realistic clouds.]
http://www.reel3d.freewire.co.uk/toots/advanced/lighter/lighter.htm
[easier than I thought]
http://www.3dtotal.com/ffa/tutorials/max/cel_shade_tut/cel_shading_tut_main.asp
[that stupid cartoonish look... =) ]
http://www.3dluvr.com/content/artz/3dsmax/std/cel1c.php
http://www.3dluvr.com/content/artz/http://www.3dluvr.com/content/artz/3dsmax/std/cel2c.php
[Two tutorials for achieving cell shading.]
http://www.3dluvr.com/content/artz/3dsmax/std/asteroid.php
[making an asteroid.]
http://www.webreference.com/3d/lesson94/
[caustics]
http://www.3dcafe.com/asp/tutorials/max/fairydust/fairydust.asp
[oh joy! It's sparkling! 🙂]
http://www.3dcafe.com/asp/tutorials/max/sparks/sparks.asp
[Even more sparkles! 🙂]
http://www.3dcafe.com/asp/tutorials/max/groundfog/groundfog.asp
[shows how to use fog.]
>> COMPOSITING <<
http://www.3dcafe.com/asp/tutorials/max/cameramatching/cameramatching.asp
[Usefull if you want to add 3D to a video.]
http://www.3dluvr.com/content/artz/3dsmax/std/givedepth.php
[usefull trick]
http://www.3dluvr.com/content/artz/3dsmax/std/pyrotechnics.php
[boom!]
http://www.3dluvr.com/content/artz/3dsmax/std/cammatch.php
[Another tutorial about cammera matching.]
http://www.rethinkfx.com/tutorials/compmax.htm
[A simple, but quite long tutorial.]
http://www.3dluvr.com/content/artz/3dsmax/std/advdigcomp.php
[advanced compositing.]
http://www.3dluvr.com/content/artz/3dsmax/std/moa.php
[Lol! Use this tut if you have a photo of your grandmaa and want to blow her up.]
>> MISC. <<
http://www.lightrays.de/html/tutorials/wolken/wolken_tut_eng.htm
[Stormy Clouds without plugins - excelent tutorial]
http://www.3dgate.com/techniques/2001/010904/0904seeing.html
[Every 3D artist has to have that art of seeing... This tutorial is to develop this skill.]
http://www.3dluvr.com/siggi/tutorials/expressions/expr.html
[MaxScript again. Very usefull if you're doing a car animation.]
http://max3d.3dluvr.com/tutorials/slearning/
[the basics of MaxScript.]
http://www.3dluvr.com/siggi/tutorials/expressions2/expr_part2.html
[The 2nd part of the previous tutorial.]
http://www.3dluvr.com/content/artz/3dsmax/std/theclaw.php
[using an expression controller.]
http://kryten.infaze.com.au/~viper/max/maxtutorial.html
[How to set up reference pics in viewports.]
http://3dmax.8k.com/tutorials/Tut1/tutorial.html
[A usefulll way of speeding-up the viewport updates on slower comps.]
http://www.3dgate.com/techniques/2001/010702/0702viz.html
[Aligning objects by using tools is faster.]
http://www.nawyecky.com/tuts/tut-vvp.htm
[Virtual viewport instead of multiple viewport pans and zooms when aligning objects.]
http://www.3dgate.com/techniques/2001/010625/0625hajba.html
[High pass filter for creating tiling textures.]
http://www.3dcafe.com/asp/tutorials/max/modelingtemplates/modelingtemplates.asp
[applying backgrounds to viewports and modeling according to them.]
http://www.rotten.com/
[oh that's a lot of reference material! :] Like brains and things like that. ]
http://www.3dluvr.com/content/artz/3dsmax/mxs/linko2v.php
[Too bad it's not possible to link an object to a vertex without using MaxScript.]
http://www.bergen.org/AAST/Projects/3DSMaxTutorial/instancing.html
[ok... this one's for begginers that don't know what's the difference between an instance, a copy, and a reference.]
http://www.3dluvr.com/content/artz/3dsmax/mxs/previewer.php
[oh boy... MaxScript again... However it shows how to make a simple player for the scenes.]
http://www.3dcafe.com/asp/tutorials/max/expressions/expressions.asp
[some kind of an "expression controler". Nope! Haven't heard of it.]
>> USING PLUGINS <<
http://www.neilblevins.com/cg_education/brazil_0_1_3/brazil_0_1_3.htm
[skylight with Brazil by Neil Blevins... Damn cool]
http://www.neilblevins.com/cg_education/brazil_bumpmaps/brazil_bumpmaps.htm
[Antialiasing bumpmaps with Brazil.]
http://www.neilblevins.com/cg_education/brazil_0_2_21/brazil_0_2_21.htm
[Basic stuff about brazil.]
http://www.neilblevins.com/cg_education/brazil_undersampling_0_2_26/brazil_undersampling_0_2_26.htm
[Undersampling and optimising your scenes for GI rendering.]
http://hem.passagen.se/lexcyber/3dsmax/tut1/tut1.htm
[Some kind of water dynamics plug-in... Looks usefull.]
http://www.3dcafe.com/asp/tutorials/max/twister/twister.asp
[a tutorial about making a twister (tornado) by using PyroCluster plug-in.]
http://members.optushome.com.au/ghra/tutorials/tutoriaOne.htm
[using a translucency script.]
http://members.optushome.com.au/ghra/tutorials/tutoriaThree.htm
[An animation with the same translucency script.]
http://members.optushome.com.au/ghra/tutorials/tutoriaTwo.htm
[Progressive morphing with as few morphing plugins.]
http://www.3dluvr.com/content/artz/3dsmax/plg/rfpour.php
[Using the new "RealFlow" plug-in for Max.]
http://www.3dv.com/support/pyro/pyrot.html
[Using some kind of a 2D texture set, called "PYROMANIA!".]
http://www.3dtotal.com/team/Tutorials/stephen%20reb%20hdri%20tut/stephen%20reb%20hdri%20tut.asp
[Using a fancy renderer acctually. Maybe usefull, but not for me.]
http://www.3dluvr.com/content/artz/3dsmax/plg/abcgexpl.php
[An afterbur tutorial... Interesting. They're making an explosion]
http://www.3dluvr.com/content/artz/3dsmax/plg/abqclouds.php
[...some clouds...]
http://www.3dluvr.com/content/artz/3dsmax/plg/abintro.php
[...and some basic stuff.]
http://www.3dcafe.com/asp/tutorials/max/clothreyes/clothreyes.asp
[Some basic stuff about clothReyes.]
http://www.3dtotal.com/team/Tutorials/stephen_reb_hdri2/finalrender.htm
[useful for those, who have the renderer.]
http://perso.wanadoo.fr/3d/tutorials/lightn/lightn.html
[making lightning.]
------------------------------------
Btw, I'd suggest taking even professional tutorials.
Most of them are well-written so you shouldn't have much troubles.
And when you do one - you already know a trick that other newbies don't.
Have fun!..
------------------------------------
Also there's more here:
http://www.s21net.com/meshtools/docu.html
[2 excellent polygon model movies + explanation about poligons.]
http://cube.phlatt.net/home/spiraloid/
[polygon + movies on poly.]
http://www.3dcafe.com/asp/tut3ds.asp
[collection on tutorials.]
http://www.cgm3d.com/tutorials/boxm1/boxm1.php
http://www.zoomorphix.com.au/tutorials/start.html
http://www.3dcafe.com/asp/tutorials...delingalien.asp
http://www.digitalgamedeveloper.com...3DMaxLizard.htm
http://www.3dtotal.com/ffa/tutorial...d/polyhead1.asp
http://nickyguides.digital-digest.com/audio-synch.htm
[to slowdown videos!]
http://www.scriptspot.com/start.htm
[scripting tutorials]
http://html.viewstream.chime.com/3dsmax/
[very cool video tutorials.]
http://www.scifi-meshes.com/tutorials.php
http://jozef.3dpixel.org/
[must see this.......it is moview for box and beginners]
http://www.raz.ro/tuts.htm
[car tutorials]
http://www.3dtotal.com/
[tutorial section has very nice tutorials + 3 pages of other tutorials links]
http://www.comet-cartoons.com/toons/3ddocs/headpolymodel/
[big and great tutorial on modeling a head]
http://www.hash.com/htmlHelp/HTMLHelp/mas00283.htm
[airplane modeling]
http://www.3rddimensiontutorials.com/Modeling.html
[a hellava # number of tutorials]
http://www.max3dstuff.com/
http://216.239.35.120/translate_c?hl=en&langpair=fr%7Cen&u=http://mr2k.3dvf.com/tutorials/max/tutorials_joan.htm&prev=/language_tools
http://www.huntfor.com/3d/tutorials.htm
http://www.webreference.com/3d/lesson114/
http://www.3dluvr.com/ic-art/html/work.html
http://3d.sns.hu/tutorial/oktatoavik_max.html
[good video tutorials]
http://max3dnn.narod.ru/
[books in russian]
http://www.geocities.com/nikoladrincic2000/3dsmax.html
[good tuts]
http://www.computerarts.co.uk/tutorials/type/stage2.asp?id=30328&stage=2&page=0
http://www.trinisica.com/sub_learn_tutorial.asp?lv=3&mode=2&show=virtual-studio
http://www.studiowhiz.com/_tutorials/maps/60/index.php?id=60
http://www.3dworldmag.com/tutorials/eggcell/
http://www.3dm-mc.com/rus/tutorials/3dsmax/11.php
[how to explode a planet]
http://www.3dm-mc.com/rus/tutorials/3dsmax/10.php
[create cloudes]
http://www.3dm-mc.com/rus/tutorials/3dsmax/09.php
[create realistic compact disc]
http://www.3dm-mc.com/rus/tutorials/3dsmax/08.php
[create underwater world]
http://www.3dm-mc.com/rus/tutorials/3dsmax/07.php
[create a sword by box modeling]
http://www.3dm-mc.com/rus/tutorials/3dsmax/06.php
[work with primitives in 3dsmax tutrial]
http://www.3dm-mc.com/rus/tutorials/3dsmax/05.php
[create water surface]
http://www.3dm-mc.com/rus/tutorials/3dsmax/04.php
[create realistic explosion]
http://www.3dm-mc.com/rus/tutorials/3dsmax/03.php
[create texture for your landscape]
http://www.3dm-mc.com/rus/tutorials/3dsmax/02.php
[create landscape]
http://www.3dm-mc.com/rus/tutorials/3dsmax/01.php
[create a book]
http://deep.sitenest.net/rus/tutorials/bolt/
[create bolt and nut]
http://www.3dworldmag.com/tutorials/eggcell/
[Egg Cell Tutorial for 3d studio max 4]
http://www.vocanson.com/
[1200 best textures and more of other stuff]
http://www.3dcenter.ru/download/Video_Tutorials/index.shtml
[amassed tutorials for 3dsmax in russian and english]
http://www.3dcafe.com/asp/tut3ds.asp
[simple tutorials for 3dsmax]
http://www.3dluvr.com/machette/
[some 3dsmax plugins tutorials]
http://www.3rddimensiontutorials.com/
[371 Max & Max Plugin Tutorials]
http://mr2k.3dvf.com/archives/archive_01.htm
[bunch of excelent tutorials in french]
http://www.render.ru/tutor/max/61/
[making a speaker with music in 3dsmax]
http://bool3d.narod.ru/
[10 good tutorials for 3dsmax in russian]
http://www.cgtechniques.com/%7Epub/hdri/
[collection of HDRI images]
http://www.deathfall.com/
[one of the very resourceful sites]
http://doscremboos.narod.ru/Site.htm
[various 3d modeling tutorials]
http://www.maxforum.hop.ru/cgi-bin/yabb/YaBB.pl?board=3dsmax;action=display;num=1023548626
[how to create a car with splines by lucky3d in russian]
http://joycg.com/joyboard/joyboard.php?id=joynews3
[amassed various 3d modeling tutorials]
http://matenax3d.newmail.ru/tutorial2.html
[practicum of 3d graphics and animation in russian]
http://www.s21net.com/meshtools/docu.html
[meshtools for 3dsmax - brief documentation]
http://www.render.ru/tutor/max/
[3dsmax tutorials in russian]
http://www.techanim.com/DisplayProductList.asp?CategoryID=18
[various training videos to buy]
http://www.cgm3d.com/tutorials/boxm1/boxm1.php
[box modeling for 3dsmax again]
http://cube.phlatt.net/home/spiraloid/tutorial/index.html
[charcter modeling tutorial]
http://www.zoomorphix.com.au/tutorials/purpleAlien/start.html
[very simple character modeling tutorial]
http://dlight.ru/master/max/
[master-class tutorials in russian]
http://www.uemedia.com/
[excelent source for 3d enthusiasts]
http://www.3dm-mc.com/rus/files/
[ready to download]
http://sv2.3dbuzz.com/index_sv.php
[best video tutorials on the market and it's free]
http://conitec.net/a4info.htm
[3D GameStudio site]
http://russian.3dfly.com/Lessons/Max/les1_0.php
[hair tutorial for 3dsmax]
http://www.textures3d.com/go.html
[very good textures for you]
http://www.3dup.com/
[everything you need for 3ds maxers]
http://azone.hop.ru/
[source for 3d modeler again]
http://www.creatstudio.com/
[russians rule - the best russian company by this date]
http://www.darc.ru/
[excelent up-to-date 3d info for russia]
http://www.electricimage.com/
[the makers of Universe 5]
http://www.eonreality.com/raptor/
[EON Raptor Web Studio is the ultimate plug-in for Discreet 3ds max]
http://www.litehaus2net.info/tutorial.html
[lots of variuos tutorials for anything]
http://www.navnetwork.net/
[your download portal #1]
http://toplist.at/nemesistnt
[small portal of downloads, but g-o-o-d]
http://www.okino.com/
[Industry Leaders in 3D Photo-Realistic Rendering - hmmm?]
http://rda.3dfly.com/text.php
[lots of tutorials for almost every 3d package]
http://www.renderosity.com/tutorial.ez?Form.sess_id=13847299&Form.sess_key=1033347222
[that is one of the bigest safes of tutorials]
http://www2.rhino3d.com/resources/
[rhyno3d plugins site]
http://www.shockunion.com/res/index.asp
[get down dirty with orientals - variuos downloads at the tips of your hands]
http://www.poser.kiev.ua
[all about poser tutorials in russian]
http://64.226.87.40/Tutorials/Tutsidebar.htm
[3dsmax tutorials]
http://www.righthemisphere.com/support/tutorials/index.htm
[tutorials for Deep Paint 3d, Deep UV, Deep Exploration, Raygun 3, Viewpoint]
nirat
Гость
GoodMan