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Shield wall

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Давно появилась идея создать такую сцену. И наконец я смог это реализовать. Модели сделал в Maya ( шит, копьё и стрелы). текстуры для них делал в Substance. Все остальные текстуры и модели окружения из Quixel bridge. https://www.artstation.com/artwork/QrA1w4
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