Personal project - game ready knife model
Tris: 2.6k sheath, 8.8k knife
Textures: 2 sets 4k
I used Maya for low-poly, high poly and uv, Zbrush for sculpting, Substance Painter for texturing, Marmoset toolbag for baking and rendering
Props for the scene from Quixel
https://www.artstation.com/artwork/qex6NR