JFYI: FinalRender for Maya will be presented at Siggraph2006


**cebas Welcomes their customers and interested users to SIGGRAPH
booth #1701.**

(Boston– July 21, 2006) - cebas Computer, one of the largest
plug-in developers for 3ds max®, has announced its participation
in this year’s SIGGRAPH exhibition taking place August 1
– 3, 2006 in Boston, Massachusetts. This marks the 11th year
that cebas has participated in the SIGGRAPH convention. With a total
of 18 years of company background in 3D Hardware and Software
development, cebas will once again demonstrate their latest
developments and achievements at SIGGRAPH.
Many new product developments will be covered at the show this year
by cebas, including *finalRender Stage-1* SP3, *finalRender Stage-1
R2.0* for 3ds max, *finalRender Stage-2* for CINEMA 4D and MAYA, and
*Thinking Particles 2.5*. *finalRender Stage-1*, will be demonstrated
live in several places at the convention. cebas will show to the
public their new upcoming release of *finalRender Stage-1 R2.0*. The
main presentation feature will be the brand new Global Illumination
engine that has been developed to deliver speed and higher stability
when doing complex animations. *finalRender Stage-2* for CINEMA 4D
and Maya will also be presented at the show. These exciting new
product developments come with many enhancements and features that
are brand new to both the users of CINEMA 4D and Maya. *finalRender
Stage-2* is the latest cebas product to offer all the features and
benefits of a full blown standalone rendering system. Based on
industry standards, *finalRender Stage-2* will deliver cebas' 4th
generation Global Illumination engine and a highly flexible
shader-tree system to the CINEMA 4D and Maya communities.
*ThinkingParticles 2.5* will also be show at this years SIGGRAPH 2006
convention. The free .5 release brings major new features and bug
fixes to all registered users of *ThinkingParticles 2.0*. Users will
see for the first time a full integration of the AGIEA™ physics
system that will allow hardware accelerated particle systems and
real-time collision detection by simply plugging in the upcoming
accelerator PCI card. You can find cebas at the show ground in the
following places:

Autodesk Booth #1706

Tuesday, August 1st 2:00 - 3:00pm
Wednesday, August 2nd 1:30pm - 2:30pm

cebas #1701

**About cebas Computer GmbH**

cebas Computer GmbH is a German developer of advanced 3D software for
3ds max and other 3D applications, based near Heidelberg. With 17
years of experience in software development for the 3D market, cebas
is renowned for its quality and unique software products serving
graphics and animation studios around the world. Software and
technologies developed by cebas are used to create stunning effects
for films, television, advertisements, games and multimedia titles.
cebas is proud to have its custom programming services and special
effects tools play a decisive role in creating special effects for
the film industry. finalRender Stage-1 along with finalToon™
were selected to be the only Discreet Certified Plug-in rendering
systems for 3ds max.
More info is available at

cebas Computer GmbH Lilienthalstr. 19 69214 Eppelheim Germany Edwin
cebas USA 754 South Main St Bradford MA 01835 Michael McCarthy: <>
Версия под Maya 8.0 64bit, кстати, тоже будет.