- Рейтинг
- 4
Hello,
HELP! I have four Autodesk 3DS .MAX files I need to import into Blender 2.62 for a space animation scene I'm working on for a friend of mine. They're just models with textures as far as I know. I'm assuming there is a process for converting or making them compatible but I have no idea how to do it. Can someone please guide me thru the process. I've looked around and havent found any real, practical options. Please help !!!
Please help
I did not find the right solution from the internet.
References:
https://www.blender.org/forum/viewtopic.php?t=22639
Whiteboard Video Production Service
Thanks
HELP! I have four Autodesk 3DS .MAX files I need to import into Blender 2.62 for a space animation scene I'm working on for a friend of mine. They're just models with textures as far as I know. I'm assuming there is a process for converting or making them compatible but I have no idea how to do it. Can someone please guide me thru the process. I've looked around and havent found any real, practical options. Please help !!!
Please help
I did not find the right solution from the internet.
References:
https://www.blender.org/forum/viewtopic.php?t=22639
Whiteboard Video Production Service
Thanks