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не компилируется проект

Дмитрий Соловьев 1

Пользователь сайта
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2
#1
во время компиляции вот это

PackagingResults: Error: Операция успешно завершена. (0)
PackagingResults: Warning: Freeing 33554432 bytes from backup pool to handle out of memory.
PackagingResults: Warning: MemoryStats:
UATHelper: Packaging (Windows (64-bit)): LogThreadingWindows: Error: Runnable thread PoolThread 14 crashed.
UATHelper: Packaging (Windows (64-bit)): LogThreadingWindows: Error: Runnable thread TaskGraphThreadHP 11 crashed.
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: begin: stack for UAT
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: === Critical error: ===
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error:
UATHelper: Packaging (Windows (64-bit)): LogThreadingWindows: Error: Runnable thread TaskGraphThreadHP 14 crashed.
UATHelper: Packaging (Windows (64-bit)): LogThreadingWindows: Error: Runnable thread PoolThread 16 crashed.
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: HandleError re-entered.
UATHelper: Packaging (Windows (64-bit)): LogThreadingWindows: Error: Runnable thread TaskGraphThreadHP 17 crashed.
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: Fatal error: [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformMemory.cpp] [Line: 186]
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: HandleError re-entered.
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: Ran out of memory allocating 1073741824 bytes with alignment 0
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: HandleError re-entered.
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error:
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error:
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: HandleError re-entered.
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION writing address 0x00000000
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error:
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: tExit(1)
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: ready requested)
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: re-entered.
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: Win RequestExit; note: exit was already requested)
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: phThreadHP 10 crashed.
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: e exit requested (reason: Win RequestExit; note: exit was already requested)
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ffeac15fb19 UE4Editor-Engine.dll!UnknownFunction []
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ffeac166994 UE4Editor-Engine.dll!UnknownFunction []
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ffeac16636a UE4Editor-Engine.dll!UnknownFunction []
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ffeac16616e UE4Editor-Engine.dll!UnknownFunction []
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ffeaa31c3b5 UE4Editor-Core.dll!UnknownFunction []
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ffeaa68384f UE4Editor-Core.dll!UnknownFunction []
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ffeaa683684 UE4Editor-Core.dll!UnknownFunction []
UATHelper: Packaging (Windows (64-bit)): LogThreadingWindows: Error: Runnable thread TaskGraphThreadHP 18 crashed.
PackagingResults: Error: Runnable thread PoolThread 14 crashed.
PackagingResults: Error: Runnable thread TaskGraphThreadHP 11 crashed.
PackagingResults: Error: begin: stack for UAT
PackagingResults: Error: === Critical error: ===
PackagingResults: Error: Runnable thread TaskGraphThreadHP 14 crashed.
PackagingResults: Error: Runnable thread PoolThread 16 crashed.
PackagingResults: Error: HandleError re-entered.
PackagingResults: Error: Runnable thread TaskGraphThreadHP 17 crashed.
PackagingResults: Error: Fatal error: [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformMemory.cpp] [Line: 186]
PackagingResults: Error: HandleError re-entered.
PackagingResults: Error: Ran out of memory allocating 1073741824 bytes with alignment 0
PackagingResults: Error: HandleError re-entered.
PackagingResults: Error: HandleError re-entered.
PackagingResults: Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION writing address 0x00000000
PackagingResults: Error: tExit(1)
PackagingResults: Error: ready requested)
PackagingResults: Error: re-entered.
PackagingResults: Error: Win RequestExit; note: exit was already requested)
PackagingResults: Error: phThreadHP 10 crashed.
PackagingResults: Error: e exit requested (reason: Win RequestExit; note: exit was already requested)
PackagingResults: Error: [Callstack] 0x00007ffeac15fb19 UE4Editor-Engine.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffeac166994 UE4Editor-Engine.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffeac16636a UE4Editor-Engine.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffeac16616e UE4Editor-Engine.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffeaa31c3b5 UE4Editor-Core.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffeaa68384f UE4Editor-Core.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffeaa683684 UE4Editor-Core.dll!UnknownFunction []
PackagingResults: Error: Runnable thread TaskGraphThreadHP 18 crashed.
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007fff01be7bd4 KERNEL32.DLL!UnknownFunction []
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: HandleError re-entered.
PackagingResults: Error: [Callstack] 0x00007fff01be7bd4 KERNEL32.DLL!UnknownFunction []
PackagingResults: Error: HandleError re-entered.
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007fff022cced1 ntdll.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007fff022cced1 ntdll.dll!UnknownFunction []
UATHelper: Packaging (Windows (64-bit)): LogThreadingWindows: Error: Runnable thread TaskGraphThreadHP 16 crashed.
PackagingResults: Error: Runnable thread TaskGraphThreadHP 16 crashed.
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error:
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: HandleError re-entered.
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: Crash in runnable thread PoolThread 14
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: Crash in runnable thread TaskGraphThreadHP 11
UATHelper: Packaging (Windows (64-bit)): LogThreadingWindows: Error: Runnable thread TaskGraphThreadHP 15 crashed.
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: Crash in runnable thread TaskGraphThreadHP 14
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: HandleError re-entered.
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: Crash in runnable thread PoolThread 16
UATHelper: Packaging (Windows (64-bit)): LogThreadingWindows: Error: Runnable thread TaskGraphThreadHP 12 crashed.
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: Crash in runnable thread TaskGraphThreadHP 17
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: HandleError re-entered.
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: end: stack for UAT
UATHelper: Packaging (Windows (64-bit)): LogThreadingWindows: Error: Runnable thread TaskGraphThreadHP 10 crashed.
PackagingResults: Error: HandleError re-entered.
PackagingResults: Error: Crash in runnable thread PoolThread 14
PackagingResults: Error: Crash in runnable thread TaskGraphThreadHP 11
PackagingResults: Error: Runnable thread TaskGraphThreadHP 15 crashed.
PackagingResults: Error: Crash in runnable thread TaskGraphThreadHP 14
PackagingResults: Error: HandleError re-entered.
PackagingResults: Error: Crash in runnable thread PoolThread 16
PackagingResults: Error: Runnable thread TaskGraphThreadHP 12 crashed.
PackagingResults: Error: Crash in runnable thread TaskGraphThreadHP 17
PackagingResults: Error: HandleError re-entered.
PackagingResults: Error: end: stack for UAT
PackagingResults: Error: Runnable thread TaskGraphThreadHP 10 crashed.
UATHelper: Packaging (Windows (64-bit)): Runnable thread TaskGraphThreadHP 13 crashed.
UATHelper: Packaging (Windows (64-bit)): HandleError re-entered.
UATHelper: Packaging (Windows (64-bit)): FPlatformMisc::RequestExit(1)
UATHelper: Packaging (Windows (64-bit)): Engine exit requested (reason: Win RequestExit; note: exit was already requested)
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: HandleError re-entered.
UATHelper: Packaging (Windows (64-bit)): Executing StaticShutdownAfterError
PackagingResults: Error: HandleError re-entered.
UATHelper: Packaging (Windows (64-bit)): Building textures: sfiqk0g_8K_Displacement (AutoDXT, 8192X8192)
UATHelper: Packaging (Windows (64-bit)): Runnable thread PoolThread 17 crashed.
UATHelper: Packaging (Windows (64-bit)): HandleError re-entered.
UATHelper: Packaging (Windows (64-bit)): FPlatformMisc::RequestExit(1)
UATHelper: Packaging (Windows (64-bit)): Engine exit requested (reason: Win RequestExit; note: exit was already requested)
UATHelper: Packaging (Windows (64-bit)): Took 98,5097919s to run UE4Editor-Cmd.exe, ExitCode=3
UATHelper: Packaging (Windows (64-bit)): ERROR: Cook failed.
UATHelper: Packaging (Windows (64-bit)): (see C:\Users\Admin\AppData\Roaming\Unreal Engine\AutomationTool\Logs\A+soft+UE_4.24\Log.txt for full exception trace)
PackagingResults: Error: Cook failed.
UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
UATHelper: Packaging (Windows (64-bit)): BUILD FAILED
PackagingResults: Error: Unknown Cook Failure
 

fear_13th

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Рейтинг
19
#2
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: Ran out of memory allocating 1073741824 bytes with alignment 0
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: HandleError re-entered.
 
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