а то эти мастера как-то криво перевели
New Features
New Tone Mapping Operators, especially effective for images with High Dynamic Luminance range are implemented. A user can switch between old and new ones
InSight Material is extended by Diffuse Transparency. This attribute provides simulation such objects like milky glass (это с большим натягом
Rendering effects are supported
Render to fields is supported
Fresnel material behavior is extended for supporting not transparent materials like plastic (linoleum), parquet, marble.
Bugs Corrected
the problem with normal for mirror objects
the problem with Global Illumination for smooth surfaces.
Known Problems
Lens effects have some offset from the light location down.