не сомневайся можно однозначно =)
"Animation menu > Constraints > Attachment Constraint
The Attachment constraint is a position constraint that attaches an object's position to a face on another object (the target object doesn't have to be a mesh, but must be convertable to a mesh).
By keying different attachments over time, you can animate the position of an object over the irregular surface of another object, even if that surface is changing over time."
или, как вариант, смотри скрипт SubLink здесь: http://dgsd.nm.ru/scripts.htm
удачи