The Foundry выпустила MARI 1.0v2
Bug Fixes:
- BUG ID 12539 - Stopped screen update when processing. This should make processing a bit faster.
- BUG ID 12619 - If you had multiple objects in your project, creating a channel for all objects added duplicate channels and caused problems in the Channels palette.
- BUG ID 12654 - Selecting Filters > Blur > Blur and setting Blur Radius to 0 caused the current channel to become transparent.
- BUG ID 12665 - Mari crashed if it tried to autosave when you used the Towbrush tool in the Heal Selection mode and dragged a selection around.
- BUG ID 12684 - The MARI_CACHE environment variable didn't create a cache location when one didn't exist.
- BUG ID 12716 - Creating a new channel caused a crash if the channel had been created before but not saved.
Детально со всеми известными проблемами и методами их обхода вы можете ознакомиться в документе Release Notes 1.0v2>>
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