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Game-Ready Modern Boots

preview Game-Ready Modern Boots gameready, LowPoly, zbrush, substance painter, RizomUV, marmoset, blender, 3dmodels, 3dmodeling, digitalfashion gameready, LowPoly, zbrush, substance painter, RizomUV, marmoset, blender, 3dmodels, 3dmodeling, digitalfashion gameready, LowPoly, zbrush, substance painter, RizomUV, marmoset, blender, 3dmodels, 3dmodeling, digitalfashion
This is a personal project in which my main goal was to practice modeling clothes for game characters, primarily focusing on texturing. I started with a base mesh created in Blender, then moved to ZBrush to sculpt all the details. I created a retopology of a high-poly model, and then exported both low-poly and high-poly models to Marmoset Toolbag 4 for baking. For texturing, I used Substance Painter. -4K Textures -6,368 Triangles per boot
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