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In the middle of nowhere

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Все объекты в сцене в масштабе реального мира. Поезд смоделировала в Maya по чертежам. Железная дорога и забор сделаны модульно. Елки и замерзшую траву создала по урокам из мастер-класса Creation Snowy Cabin от Emiel Sleegers. Текстуры - Substance Painter, Substance Designer. Собрала сцену в Unreal Engine 5. Средний тексель - 8. Подробно https://www.artstation.com/artwork/Zlgw90
561 0 850 11
1
2024-08-05
Добротно вышло!
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