I present to your attention a project that I worked on for more than two months at the Tim Art School, this project is a thesis after creating a game location. The statue of the Queen of the Sphinxes is a fully game-ready model, which means that it can be placed in any game and it will be a great addition to a suitable location in style. The model has passed the full pipeline from high-poly to performance testing in the Unreal Engine 4 game engine. The statue consists of 29,526 polygons and has three sets of textures with a resolution of 2048x2048. In addition to the knowledge gained during the passage of the location, I got acquainted with the program for creating clothes by Marvelous Designer and mastered the program for sculpting Zbrush.
While working on the statue of the sphinx, I had many difficulties, but they were all solved thanks to the guidance and timely help of curators.
Therefore, I recommend it to everyone) You will definitely succeed)