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Cathedral Thing

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Всем привет! Эту работу я планировал реализовать как концепт уровня, смотря на который, можно было бы прочувствовать пугающую атмосферу не совсем покинутого места. Ну а так же начать изучать SDesigner и UE5, Надеюсь, у меня получилось :) Лицо заблудшего рыцаря сделано в Character Creator, чтобы сократить и так трудоемкий процесс. Волосы сделаны в Blender версии 3.3. Все остальное, помимо монстра - так же в Blender Чудище же вышло из под Zbrush
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2022-08-25
Имхо, хорошая работа. Но, 2 колонны слева висящие в воздухе, опять же имхо, портят впечатление =)
2022-08-25
Sasha BИмхо, хорошая работа. Но, 2 колонны слева висящие в воздухе, опять же имхо, портят впечатление =)
Спасибо за отзыв! Возможно, и правда, немного нереалистичным вышел тот объем, что остался держаться в воздухе. Учту в следующий раз :)
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