Это весьма гиморно...
Я делал подобное в Shake.
Довольно долго объяснять на пальцах как, приведу старый пост на Хайенде, который натолкнул меня на то, как это сделать.
Yes there is. It's just not implemented very well. What I did was almost simple. : )
Take the stabilize node. Stay in 1point tracking mode but deactivate tracker 1 (you will see). Activate tracker2. Track the shot. Then right-click on tracker3 and choose 'load track' (not 'load track file'). Load tracker2. Then to see what you are doing, expand trackers 2 and 3 and display their X values in the curve editor. Zoom-in on the two identical curves so you can clearly see the jitter. Right-click on tracker3 and choose 'smooth track'. Smooth the curve as you wish.
Now the final touch is to expand tracker1 (the only one that actually gives a result in 1 point tracking) and type this in track1X:
track2X - track3X
and this in track1Y:
track2Y - track3Y
What it does is simple. It calculates the difference between the original tracking and the smooth one, giving you only the jitter. So when you click on Apply Transform, it removes the jitter. The more you smooth tracker3, the more jitter will be removed in the end.
When you are finished, you can display the curves of tracker1 in the curve editor, so you can see how many pixels are necessary to zoom-in the final sequence to avoid revealing the borders.
Shake rocks!
PS
Если дружишь с Shake, то я могу порыться в архивах и найти свои старые скрипты, которыми я это делал.
Удачи