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KAK NALOZHIT VIDEO V KACHESTVE TEKSTURI...

#2
Долго блин объяснять - если подробно... :(
Короче если ты уже знаешь как статичную картинку в текстуре использовать - то увидишь там флажок use frame extension - его включай, а потом ниже его нужно параметр анимировать который соответствует текущему карду твоей "видеотекстуры" - примерно так...
 
#3
проще всего вбить там следующее "=frame;"
тогда кадр видео будет равен текущему кадру в мае.
А если надо сдвиг то, соответственно - "=frame+N;"
 
#6
File textures allow you to use any image file as a texture map. The image file can be any of the image file types supported by Maya.
File Texture can also use a numbered sequence of images, allowing you to use an animation as a texture map. To do this:

Set File Texture Name to the name of one of the first image in the sequence, e.g. "myfile.1.iff"

Turn on Use Frame Extension.

Go to the first frame in your animation where you want the texture to show, set Frame Extension to the number of the image file you want used at that frame, and keyframe it.

Go to the last frame in your animation where you want the texture to show, set Frame Extension to the number of the image file you want used at that frame, and keyframe it.
Some tips for using File Textures:

Square images usually give the best image quality.

Use IFF or SGI format images for optimum performance.
Aside from the attribute described here, File Texture inherits many other attributes from its parent, Texture 2d.
In the table below, important attributes have their names listed in bold in the description column.
 
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