Render.ru

Deep Paint 3D

nirat

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#1
Граждане, нужен Deep Paint 3D... Полазил по инету - не нашел...
Если кто знает где можно взять, подскажите плз...
Если в Москве, то за умеренную плату взял бы диск на денек в аренду :)
 
#2
В сети edonkey лежит несколько вариантов. См. клиента для етой сети www.emule-project.net
 
#3
Key Features In Deep UV
Unfold is a revolutionary new automated UV unwrapping tool
Preserve Bitmap lets you make changes to the UV mapping after the object has been textured and preserves the texturing regardless of UV changes
Real-time preview of UV editing simultaneously in 2D and 3D
Advanced relax tools that will automatically minimize local or global distortions by selection
Complete support for all n-sided polygons
Direct integration with 3ds max and Maya, workflow for XSI and LightWave

Supports open GL allowing large models to be used
Grow selection and grow soft selection
Box Mapping, ideal for buildings of any kind

Improved algorithms for faster and better Automatic Pack functions

Features in Deep UV
Directly manipulate texture UV's interactively on 3D models

Untangle overlapping UV's instantly
New intuitive transform tools for UV manipulation
Advanced interactive 2D and 3D soft selection and feather tools for creating selections sets for scaling, rotating, etc
More efficient UV packing algorithms that packs faster and closer for the most optimal use of UV space
Merge many materials to create a single material with no loss in quality. Place all the objects from an entire scene on a single larger bitmap as an ideal way to speed up the loading of game textures while automatically preserves the original texture maps

Plugins to and from 3ds max, Maya and Deep Paint 3D (more in development)

Deep UV is a stand-alone product and has full integration with Deep Paint 3D
Automatic interactive V.A.M.P (Variable Angle Multi Patch) and Box Mapping creates distortion free mapping at the push of a button
Interactive Mapper, allows you to dynamically preview unwrapped UV coordinates while altering your Planar, Cylindrical, Spherical and Polar mapping
The 'Lift' function automatically separates upper and lower UV coordinates. Ideal for automatically mapping the front and the rear of a model in one operation
Easily apply different UV map types to different parts of an object or material. e.g. spherical for the head of a character and planar for the body
Move, scale, rotate, shear, and flip UV data with a soft selection for precise control over the area of influence of an operation
Select UV points, polygons or groups in 2D or 3D with magic wand, lasso or rectangular selection tools
Zoom and pan navigation
Advanced 3D selection set features. Select surface areas of objects by angle deflection from selected faces. Selection sets can be featured by angle. e.g. select a flat face of an object with precise control over inclusion or partial inclusion of fillets or adjacent surfaces
Apply materials to imported objects

Это инфа с сайта производителя. Поставил на закачку. Попробую - поделюсь впечатлениями.
 
#4
есть - в Москве, находи время - подъезжай с болванкой,и полная и последняя версия, и не полная и не последняя.
Lucky3D@narod.ru
 
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