Ujas kakie izvrati predlagayut
![Smile :) :)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
) Nenado nikakih RealFlow!!!
![Smile :) :)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
) Bce B LW!
1. Bil takoy shader... "snow and rust" vrode, esli ne oshibayus' ot "Worley Labs"
2. mojno sdelat' s pomoshyu gradientov (base on Y-distance to object / incidence angle of light) i procedurnih tekstur... dobavlyaem paru-troyku kart risovanih ruchkami i gotovo
![Smile :) :)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)