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Конвертор моделей MSFlightSimulator во что-нибудь

#1
Господа!!! Совершенно необходим конвертор моделей самолетов из Microsoft Flight Simulator 98/2k/2002 (*.mdl) во что-нибудь редактируемое.

Поможите словом, советом, линком, делом.

Да кстати может кто-нибудь занимается раскрашиванием фюзеляжей самолетов ( нужны самолеты от разных авиакомпаний ).

Жду ваших ответов. Заранее благодарен. Sparky
 

sanders

Активный участник
#2
3D Exploration v1.81 Release Notes

Copyright (c) 2001 by Right Hemisphere, Inc.

3D Import:

3ds 3D Studio Binary animation
prj 3D Studio Project animation
asc 3D Studio ASCII
cob Caligari objects binary and ASCII
scn Caligari scenes binary and ASCII/animation
lwo,lw LightWave object / LightWave layered object/
LightWave 6.0 object LightWave object+UV files supported
lws LightWave scene animation
obj Alias WaveFront objects
objf Stripe objf file format
off Object file format
geo AOFF File Format
raw RAW File Format
rax RAX File Format
x Direct X binary and ASCII/animation
wrl Virtual Reality Markup Language VRML 1.0, VRML 2.0 ASCII only
c4d Cinema 4D version 6.0 not supported
3dm,3dmf 3D Metafile binary only
iob Imagine
dxf,dxb AutoCAD DXF
stl StereoLitho
3dm Rhinoceros All NURBS and MESH objects
pro Power Render
mts Metastream file version 1.0 only
flt OpenFlight Scene Description Database Multigen API DLL's not required
ase 3D Studio MAX ASCII Scene Export animation
dwg AutoCAD DWG 2000 not supported
ndo Nendo v1.0/v1.1
mdl Quake I model
md2 Quake II model animation
md3 Quake III model
mdl Half Life model animation
xsi SOFTIMAGE XSI animation
spx SPX file format
peo/geo Homeworld geometry with LiF textures
map Quake map files textures are not supported yet
iv Open Inventor files ASCII only, partially support
iso ISO G Code
mtx/mtz Viewpoint media
max 3D Studio MAX scene 3D Studio MAX required


3D Import Notes:

Other formats
Please let us know of other formats you would like supported by 3D Exploration.

The following are skipped in all formats:
The vertex and face normals - normals are calculated automatically.
The vertex and face colors.


Export:

asc 3D Studio ASCII
cob Caligari objects binary and ASCII, With animation
obj Alias WaveFront objects With animation
off Object file format
raw RAW File Format
dxf AutoCAD DXF
stl StereoLitho binary and ASCII
x Direct X With animation
cpp Open GL cpp code APP, Gen list, arrays
bmp Windows Bitmap
jpg JPEG JFIF
ppm PPM Image
lwo Lightwave 6.0 / Lightwave 5.6 +.uv files
3ds 3D Studio Binary With animation
wrl VRML 2.0
xsi SOFTIMAGE XSI With animation
w3d Shockwave 3D file
max 3D Studio MAX scene 3D Studio MAX required
mtx/mtz Viewpoint media
html Viewpoint media published
 
#3
Пробовал не берет. Там *.mdl Quake и Half Life. MSFS модели он не берет.
Спасибо за помощь, за отклик.
 
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