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3DS Max to Mudbox - Mesh looks terrible

Scott Steven

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#1
Hi everyone, this is more of a Mudbox issue but seeing how the Mudbox subreddit is inactive and locked for approved members, I figured people here may know just as well.
I am working on a mesh in 3DS Max, but once I import it into Mudbox it looks like shit. No other way to really say it. I won't act like the mesh before being imported to Mudbox is the best ever, but strange issues happen once imported into Mudbox.
Any idea on how to fix this?
 

Warslav

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#2
Try to implement the xForm modifier to your model in 3ds Max and then collapse stack before you import this model into Mudbox programm.
 
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