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Глюк отображения нормалей во viewport 2.0 maya 2016-17

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796
#1
Товарищи, может быть кто-то в курсе - есть такая проблема в майках начиная с 16й - во viewport 2.0 карты нормалей отображаются очень некорректно. Уже давно ищу решение этой проблемы. Возможно где-то есть волшебная галочка, но я таковой не нашел.
Собственно на скринах:
-viewport 2.0
Screenshot_14.jpg

- Legacy High Quality Viewport
Screenshot_15.jpg
 
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796
#2
Решилось.

Normal map appears with seams or with incorrect lighting
When you add a normal map to a color-managed scene, you must manually set the color space for your map to Raw. This is because normal maps contain scalar data, not color data, and therefore shouldn't be color managed. When color management is enabled, image files initially use the color space determined by the Input Color Space Rules in the Color Management preferences. This is, by default, sRGB. You can set the Color Space to Raw for each normal map in its respective File Attribute Editor.
 

Lemieux

Знаток
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58
#3
Решилось.

Normal map appears with seams or with incorrect lighting
When you add a normal map to a color-managed scene, you must manually set the color space for your map to Raw. This is because normal maps contain scalar data, not color data, and therefore shouldn't be color managed. When color management is enabled, image files initially use the color space determined by the Input Color Space Rules in the Color Management preferences. This is, by default, sRGB. You can set the Color Space to Raw for each normal map in its respective File Attribute Editor.
А у тебя стояло в sRGB?
 
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