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Archeologist, Iceland

preview Archeologist, Iceland Unreal Engine, Unreal Engine 4.22, Raytracing, ​Houdini, procedural materials, procedural material, procedural texturing, procedural mesh Unreal Engine, Unreal Engine 4.22, Raytracing, ​Houdini, procedural materials, procedural material, procedural texturing, procedural mesh Unreal Engine, Unreal Engine 4.22, Raytracing, ​Houdini, procedural materials, procedural material, procedural texturing, procedural mesh Unreal Engine, Unreal Engine 4.22, Raytracing, ​Houdini, procedural materials, procedural material, procedural texturing, procedural mesh Unreal Engine, Unreal Engine 4.22, Raytracing, ​Houdini, procedural materials, procedural material, procedural texturing, procedural mesh
Работа является концептом для игры. Почти все ассеты делались процедурно на houdini.
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