http://max3d.3dluvr.com/main.html
http://www.3dcafe.com/asp/tut3ds.asp
Tam mojet est'. No voobshe metodika takaya:
Viberaesh ob'ekt na kotoriy hochesh nanesti textutu, idesh v modifiers i viberaesh UVW mapping, est' raznie vidi, dliya lica cheloveka kak pravilo idet libo cylindrical libo spherical mapping, posle etogo, v modifiers videraesh unwrap UVW. kogda zaydesh v edit uv to tebe pokajut razvernutuu mesh ob'ekta. Ti iz nee delaesh screen shot, i nakladovaesh ego v photoshope. Ti doljen sdelat' crop v ramku serogo kvadrata shtob tectura legla pravelno. Potom v photoshope po urovnyam krasish texturu, operayas na mesh iz 3ds.
Hope that helps.
Dima.}{abarOFF wrote: