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The Chieftain

preview The Chieftain
Hi all. This is my latest character work. The base mesh ws done in 3d max and then detailed in Zbrush. Retopology was done in topogun and textured in photoshop. Baked in Xnormal and I used a bit of NDo 2 for additional details on normal maps. Then the character was rigged and skinned in maya and then brought into marmoset toolbag for beauty shot. I hope you liked my work!
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