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Assault Rifle

preview Assault Rifle
This weapon has been created based on concept-art by Timur Mutsaev. Material contains next files - 2048*2048 diffuse\normal\specula for base model, 512*512 diffuse\normal\specular for transparent clip, 256*256 - diffuse\normal\specular for optic sight lense, and some textures for "red dot" effect. First of all, I created a high-poly model for making a normal map and ao map, then I remade a high-poly to low-poly and compile rifle into game engine (Counter-Strike Source) as a replacement for Sig 552 or AUG. Also, after release Counter-Strike Global Offensive and SDK, I'll remake the model for this game.
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