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The medieval house

preview The medieval house
The medieval house. I started work on the house in ZBrush, then I understood that it need environment, and I done it. Then I did retpology in Topogun, unwrap in UWLayout, texturing in 3D-Coat, correcting lopoly and creating cage in 3ds max, backing normals in XNormal. I used 6 textures.
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