Work in 2008. Model of Bird - 1650 triangles, texture (diffuse, normal bump, specular, alpha), animation. Used 3ds max, Photoshop. Animation done by hand using standard Bone and inverse kinematics. Three animation in a sitting position, which converge to a single key pose, takeoff animation and animation loop flight raven.
MOre: http://3d-character.ru/portfolio/characters/105-raven-3d-character-animation.html
Youtube: http://www.youtube.com/watch?v=q-l0jRRN-aY
WIP: http://arttalk.ru/forum/viewtopic.php?t=860&highlight=